These mods only further amplify an issue introduced with holders tbh. Nobody uses them because there is no room on armor to support the sheer energy cost and their inferiority over scav mods.
It’s going to be the same here, nobody wants to remove finders since they are just too superior. If the mod worked for all guns then maybe but they will only work for specific elements which is even worse since MAX 2 guns will make orbs.
Although the artefact change is good, it’s another 1 step forward and 2 steps back with the orb nerf…
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Edited by parallelish: 1/14/2022 5:23:25 PMknowing Bungie this will most likely be bad for the game, but just trying to be optimistic, do we really want to keep running the same builds for years and years centered around CwL? I'm just hoping that new mods are introduced that allow for more diverse and unique builds. for instance they could just make ammo drops happen more frequently so that scavenger and ammo finder mods are less needed. They could also consolidate the stat boost mods to just take 2 - 3 slots and only be the +10s etc. Edit: they could also be adding another mod slot for all armor pieces and increasing the energy cap