People are build crafting. In a game with builds you have options to use different mods. You can use wells and create builds around them. You can create orbs and make builds around them. It's not ignoring if I'm just choosing a playstyle, and wells aren't exactly necessary to get through content.
You shouldn't punish players for giving them the choice of A or B then get upset when they go with A for one reason or another.
And if were talking efficiency, how is adding more steps to achieve the same goal effienct?
How is making it harder to take advantage of things like absolution more efficient?
How is going from needing one mod to two mods more efficient?
And what do you mean match element? I dont need to match my wells if I want to become charged with light.
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