These mods only further amplify an issue introduced with holders tbh. Nobody uses them because there is no room on armor to support the sheer energy cost and their inferiority over scav mods.
It’s going to be the same here, nobody wants to remove finders since they are just too superior. If the mod worked for all guns then maybe but they will only work for specific elements which is even worse since MAX 2 guns will make orbs.
Although the artefact change is good, it’s another 1 step forward and 2 steps back with the orb nerf…
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I have to assume there's more to the story than we know. Of course they tested builds with ammo finders. That's the first thing that went through most players minds, isnt it ? I guarantee it went through the developers minds also. GOA introduced enhanced armour with extra mod slots, it possible that's just the start and that was experimenting for future development for more armour like this, or even increased energy. I'm hoping to be pleasantly surprised because, of course, this is a bad idea as presented even though it would make the game more approachable for New Lights without a lot of build materials. Presenting the information in the twab, as they did is probably just marketing, waking the community up to talk about witch Queen doing a favourite indoor sport, complaining. Of course we need to have enough ammo and bungie wants us too because they don't want events taking forever on the servers. 'There's no such thing as bad publicity' Phineas T. Barnum