These mods only further amplify an issue introduced with holders tbh. Nobody uses them because there is no room on armor to support the sheer energy cost and their inferiority over scav mods.
It’s going to be the same here, nobody wants to remove finders since they are just too superior. If the mod worked for all guns then maybe but they will only work for specific elements which is even worse since MAX 2 guns will make orbs.
Although the artefact change is good, it’s another 1 step forward and 2 steps back with the orb nerf…
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HUGE NERF. Only thing that can redeem it is if weapon crafting truly applies to ALL weapons. But judging by the fact they have already implemented new and special crafting systems for Raid and Trials weapons I HIGHLY doubt the system will replace it and extend to those weapons. So basically it will be the same as farming preferred perks on mediocre weapon pools. Much like season of the Hunt, Splicer weapons etc. But we gave up generating orbs throughout the loadout and a mod slot to get it. Not an even trade AT ALL.