[quote]1 step forward and 2 steps back[/quote]
That was exactly my thoughts. They fixed an issue for a small handful of exotic weapons by creating a problem for all legendary weapons. I don't think it will make a massive difference in most gameplay but it is really unnecessary.
The artifact change is good, and the armor affinity change is great, EXCEPT for one major flaw:
We just got to the point where making armor sets has been easier than ever given how you can automatically swap gear using DIM. The problem with this change is that if let's say you have a piece of gear used in 2 different sets with 2 different affinities, DIM will not automatically change the affinity because it costs materials, this makes it incredibly non-user friendly. I'd like to see them address this prior to Witch Queen.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.