1. I understand that bungie doesn’t want to oversaturate the pool with adept gear but there is a big problem with this - if normal weapons drop on master than target farming the armor is MUCH more frustrating.
2. No spoils is disappointing since I would like to see more spoil sources outside of raids and master dungeons feel very appropriate to drop them. And a chest at the end that allows us to target farm guns would be much better than weapon drops in master normally
3. Class items are a HUGE pain right now. They offer no bonuses outside of special raid mods and the artifice set but once I get one, why am I getting it again? The best solution to this problem is just adding the class item to the collections once dropped and remove it from the pool. Or they include random stats on class items. This has been a major issue for some time and I’m surprised it’s not been addressed yet.
Hopefully bungie sees this feedback because if addressed, farming master avarice would actually feel worth my time instead of getting normal weapons and 5 bonds…
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Yes only Armor should be available from master, if weapons drop they should have extra perk choices. No spoils shouldn’t drop from dungeons, these are used specifically on buy raid loot and the old raid exotics. Expecting these from dungeons is ridiculous. Class items are an issue too but other then reducing their drop rates what else can they do?