So I won't go into much detail about this because I believe I am not the only thinking this, and I know I will get comments about me possible complaining or just suck at the game (If you are those type of people just don't comment, and simple just use the Poll No because then I can understand) But this is all I am talking about is Bungie doing Nerf, and Buffs in the most backwards way possible?
First we got Slug having to get in close to do massive DPS in close range (Which makes it a Risk of Reward Weapon) but the thing is Aggressive Shotguns are suppose to do that instead of Slugs right? Like we got Slugs as for resort to back up or wanting more range in shotguns so why is this buff going to Slugs instead of Aggressive. This confuses me because it would make the Aggressive shotguns better no? Since then they would be more used in PvP than PvE, and I am pretty sure Bungie did this for Slugs for PvE? I am confused on what Bungie is doing here?
When are they gonna actually see what need to be what to classify as good? I am not the only one feeling this right? Because after this update or whenever the 30th Update happens this might just cause people to give up, and leave. I wouldn't blame those who feel that way too because I am really close to giving up myself this is just taking what needs fixing, and doing a 180 to "Fix" something that was fine to begin with.
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They're nerfing slugs 10% and buffing pellets by 10% in pve. No one is going to dps with pellets ever so it's a pointless ridiculous weapon change. If they continue the cycle and have a damage mod next season people will use whatever weapon is associated with that. On top of that if there really isn't a weapon mod people will probably revert back to Whisper, Darci, or Sleeper. Pellets might be some what useful in Gambit but this is a pretty backwards change.