Bungie just nerfed the wrathborn and expunge farm for candy and pages to force players to complete 100 strikes instead of finishing the event quickly.
Here is what I don’t understand: why make players do more long boring core activities? Surely it’s understood that people are farming these 3 minute activities because they aren’t boring, broken or completely neglected unlike strikes, crucible and gambit.
This idea of squeezing as much playtime out of us artificially by removing fun and speedy farms, rather than fixing the current playlists that offer no fun factors and have been virtually unchanged in years is just a testament to where priorities lie as a company. Instead of throttling candy and pages, how about incentivise use to play gambit? Crucible? Especially strikes? Gambit has been a broken, boring, repetitive mess for the past year or more and has seen no changes. Strikes have seen no changes since year 1 and don’t NEARLY compare to how good the playlist was in d1 (specifically: score, better modifiers, better and more rewarding loot, strike specific gear).
Just a little something to think about.
P.S: Buff leviathans breath
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Bungie like nothing more than wasting our time, they suffer FOMO more than anyone else when it comes to our disposable income. They drag out what little content there is using anti-farm algorithm and under hand tactics to try and get us to play unrewarding pointless activities for absolutely no reason other than to prevent us from playing other games. WQ and 30 year pack can kiss my azz im not getting either of them.