I've used shatterdive in the past and it makes me feel like I'm not even improving as a player if all I need to do is jump into the air and slam down on the ground in close proximity of an enemy to defeat them in the crucible. Since then, I don't use the aspect at all... it's not balanced at all if there's literally no cooldown on it.
For those who want it explaining in a simpler light: Shatterdive is as balanced as Telesto is good at staying out of trouble.
-
I shatterdive on this whole post. Every class has something overpowered when enabled. Stag rifts with arc souls are difficult to combat. Titans raining down from the heavens with dunemarchers is nasty, ranged tracking melee that does 50 percent damage? One shot kill melee abilities from titan and warlock but not for hunters? Just learn how to combat it. As a shatterdive hunter myself I get taken out by superior players trying to execute that plenty. And I slam on unsuspecting players plenty. Just like I eat other players one -blam!- kill abilities plenty. Let’s all relax and go back to sitting on corners not looking up.........