So with the new stasis arm mods and class item mods, it is now possible for a stasis hunter to double up on Grenade Kickstart, Bomber, and Whisper of Shards to have permanent glacier based active.
The basic combo is throw nade and shatterdive. This gives you about 40% of your grenade instantly. Add a dodge immediately after to get away and there's another 40%. If you're at a high discipline, the remaining cooldown is about 5-8 seconds. This can be even further reduced by teammates running anything that gives grenade energy to their teammates to literally turn into a never ending aggressive push.
As shatterdive is still an incredibly powerful ability that instantly wins most engagements before they begin, I hope it doesn't need to much explaining to say a hunter throwing 12 grenades in one trials round like my team just experienced probably needs a nerf.
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https://youtu.be/S6w-lsxmnv0