JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by LemTheValiant: 9/27/2021 12:04:38 AM
2

Shatterdive needs another nerf

So with the new stasis arm mods and class item mods, it is now possible for a stasis hunter to double up on Grenade Kickstart, Bomber, and Whisper of Shards to have permanent glacier based active. The basic combo is throw nade and shatterdive. This gives you about 40% of your grenade instantly. Add a dodge immediately after to get away and there's another 40%. If you're at a high discipline, the remaining cooldown is about 5-8 seconds. This can be even further reduced by teammates running anything that gives grenade energy to their teammates to literally turn into a never ending aggressive push. As shatterdive is still an incredibly powerful ability that instantly wins most engagements before they begin, I hope it doesn't need to much explaining to say a hunter throwing 12 grenades in one trials round like my team just experienced probably needs a nerf. [spoiler]Moderator edit: This thread has been updated with tags that are more appropriate. Feel free to private message the moderator who moved your post, link to topic, for further clarification about why this topic was moved.[/spoiler]

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon