You know it should. The other two weapons of the trio are in this game, so why not?
But yeah, it would probably come with a rework too, right?
So...
Maybe the weapon can mostly function like it did in D1 with its tracking, ricochet, projectile-logic and all of that. But perhaps there can be a change to the tracking.
How about it starts out with less tracking than it normally had, but landing shots on enemies increases the tracking benefits of the weapon for a short time or until it is reloaded or stowed? You land shots, then you land even more shots. And maybe it stacks up per hit. That's the Promise.
Something like that so you don't just shoot people around a ton of walls all the time. I can envision it and I don't think there's much broken about it. It could perhaps use something else as well, but I'm not sure what exactly. Maybe an existing perk, might even keep Grave Robber with it. ...Maybe Ambitious Assassin?
Oh, and it should probably stay Arc. We don't have Arc or Void exotic sidearms in the game yet.
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Like the idea. Would like to see it come back with a House Salvation theme and colors to it. And maybe have the name changed to Dreg’s Salvation