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Destiny 2

Discuss all things Destiny 2.
Edited by SonOfCimbria: 9/20/2021 9:11:06 AM
20

Make every Stat matter?

If the title of the text isn't clear enough, it is very much because of the over-reliance of Intellect and Recovery (Mobility and Discipline to a certain degree) in PVP. [b]Strength:[/b] The stat responsible for powered melee charge time. Does it do anything else besides that? How about letting it scale the damage of the uncharged melee? Maybe one-hit potential at 100? [b]Resilience:[/b] The stat responsible for the Titan Barricade charge time and damage reduction when breaking out of Stasis. Recently made more relevant in PVE by Ward of Dawn and Well of Radiance survival now being dependent on it. Why not tie it to reducing flinch from incoming damage while also reducing damage? Maybe unfazed at 100? The other stats are (in my opinion) already being the focal points of many PVP-builds and PVP-focused grinding. How about showing a little love to the others? Please feel free to give your 2 cents in the comments

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  • Edited by Infamous067: 9/21/2021 3:20:24 AM
    One shot melee with 100 strength? (Me salivating with top tree dawn melee and keirnstein armlets). Reducing flinch with more resilience? That would make unflinching mods completely useless. Let me be real here with you, if bungie makes any drastic change to any stat in the game, all hell will break loose. Resilience is in a really good spot, having enough saves you from thorn, a few other weapons like monarque, it reduces stasis freeze damage and as you said, now reduces damage taken while in a bubble or well. The strength stats and discipline stats are not as popular as the intellect ones because there are ways to cheat the system, monte carlo can grant max strenght or any hunter with gamblers dodge. any weapon with demolitionist basically maxes out discipline. We also have mods that refills melee or discipline when activating the class ability. Melee and grenades are also on a way faster cooldown than a super. Its a no brainer to invest in intellect since thats the strongest ability guardians have and the one that takes the longest to get. Mobility improves strafe and jump height which is perfect, recovery only boost recovery rate which is the best stat for survivalist players. Who wants to start a 1v1 with half health? Thats also a no brainer.

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