JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by ZayOsiris Gaming: 9/16/2021 7:11:02 PM
85

How To Balance Shatterdive:

The easiest way to balance this, would be to make [u]glacier grenade crystals[/u] have a brief startup animation, akin to lightening grenades, or axion bolt grenades. You would throw the glacier grenade, Stasis mist would begin to form around a small area - until spikes shoot out, in its traditional, or enhanced form. Giving players (who’re caught in its space) a chance to avoid the crystals, & potential shatter dive combo. This would effectively remove the ability to instant shatter dive on panic, or aggressively push an opponent with that specific ability. Yes | No ? Edit; [u][b]I’m seeing some really good suggestions, such as:[/b][/u] • Making shatterdive consume a melee charge • Making shatterdive require a running start • Requiring Glacier Grenades to be fully formed before shattering All great suggestions guys. The rest of you, you probably wanna keep hitting that drawing board. I still appreciate your take(s). :-)

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I feel like the crystal shatter damage just needs less range vs players. Making shatterdive consuming a melee hurts it in PvE a LOT, as does giving it a super slow activation with mist. Bungie's changes between PvE and PvP are changing hitboxes and damage values, not the fundementals of melee energy or activation based on the mode.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon