I wanted everyone's opinion regarding the different class abilities being tied down to different stats?
I find it a shame that a Titan's class ability is tied down to a stat that is not exactly impactful, or useful to a playstyle such as mine when it comes to PvP or PvE, in my opinion.
Of course perhaps a resilience buff would be nice, but I would much rather have the class ability to be linked to any of the three stats which would mean further control in my playstyle and also the benefits of having a quickly-regenerating class ability.
What do you think?
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Now. Builds are about choices…and prices you’re willing to pay in one area for power in another. As a Warlock, if I want high Recovery I have to sacrifice Mobility and Resilience. As a Hunter, if I was high Mobility I have to sacrifice Recovery and Resilience. This gives each class their own unique flavor, and discourages people from all running the same builds and same stat distributions.