That mofo kills you even when your console is off 😂😂
Yes I’m aware that you need the crystals to make a splash folks no need for the lecture lol
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https://youtu.be/S6w-lsxmnv0
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The problem is the aspect that allows you to spawn more crystals.
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There’s sometimes when I don’t even see them throw their glacier grenade and still shatter dive kill me. As a hunter main, it’s annoying as -blam!-
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Yeah it needs to be addressed. I've witnessed a teammate shutdown two supers at once with the shatter dive. I shook my head and went on back to the Control point. It's ridiculous.
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Edited by Czech The Oven: 9/12/2021 5:18:32 PMMaybe make it so SD has a slight start up where you're stuck in the air for a short time instead of diving straight down, similar to ballistic slam
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Trust me shatterdive is all over trials
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Hunter main for quite some time… yea shatterdive is for noobs
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Give it exactly the same treatment cryoslide got. To proc you must sprint for 1.5 seconds and keep sprinting to keep it procced. That way if you throw Grenade mid air it will knock you out of sprint therefore will kill the ridiculously overpowered combo.
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You would have to nerf it for it to be a super. As it stands now, the Shatterdive/GG combo overpowers every super currently in the game.
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Please don't encourage the insanity.. yeah, I realize you're been sarcastic, but Dayum! I'm a bit salty right now. Just ran trails and got my sh!t pushed in by hunter after hunter using shatter dive. The effin thing freaking counters everything! Hell, don't nerf it. Just bring the titan one shot melee's. Ballistic slam wall damage, shoulder charge (original) with homing/targeting.
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I lost a round to shatterdive once in the many trials games I played. Don't ape and don't have mindless positioning and you're fine.
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Is it any different from a hand held nova+ over-shield
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I haven't even gotten killed by shatterdive in trials. You just suck. I'm terrible but even i can avoid the dive. Imagine being worse than me.
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U forgot the part where shatterdive literally needs glacier nads and touch of winter to make it good. Shatter dive it’s self is useless and if u get caught in a glacial trap then that’s on u for not backing up. The thing doesn’t even have range nor a lot of mobility to be used by its self. I swear most of you guys wanting to nerf shatter dive are the same people defending warlock melees
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Edited by Kiro - 13: 9/12/2021 5:39:42 AMSo when hunters get a close range anti ape tool ppl cry? while titans and locks have had them for years.....Its called parity look it up. if you want it nerfed then take away titan melee and warlock handhelds. Or crazy idea out play it, I cant count the number of times a good player that invests time in getting better baits the dive or jukes it out, not to mention the number of times I avoid it myself. Or is is it just the ultra low skill ceiling console players with the reaction time of a sloth complaining? Also want to talk about OP triple arc buddy locks or lorenz drivers on the sticks.
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Don't hold forward lol
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Shatterdive is kind of okay imo. Now the warlock stasis melee is where I have problems, literally froze me instantly when I'm in super and had the titans boots. I understand the boots don't get rid of freezing entirely but still.
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Another warlock crying who could of ever guessed
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The three stasis subclasses should have never received the same three grenades. Imagine if all void subclasses had suppressor nades? No glacier nades on hunter and problem solved. The combo will be harder to pull off.
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The problem isnt shatterdive, its shatter damage. Shattering large stasis crystals has like a 4-5 meter blast radius and deal like 55-80 damage. Now consider that glacial grenades make 5 large crystals which makes a 8-10 meter line. That gives it like a 15 meter damage zone that can deal 300 damage. Also in the right hands cryoclasim is just as nasty now that regular slides shatter crystals.
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I think you shouldn't be able to dogde after shatterdiving for a while, most braindeads dive and just instantly dodge back, most of the time you can't punish it at all, especially with bakris.
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Shatterdive should take a small amount of melee energy 🤷🏼♂️… A quarter of their melee energy would be good
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This is our hilariously bad sand box team/management. It might be time for an outside expert to come in and help this group out. Can somebody tell them there are more weapons than just hand cannons and shotguns? They are so bad.
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You'll anger the hunter crutchers
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Shoulder Charge, Hammer Strike, Hand Held Nova, Celestial Fire. Hunters get ONE easy ohk and y’all complain. [i][b]BRUH.[/b][/i]