I'm seeing way too many no damage or extremely-late damage incidents.
I'll shoot someone with a full burst of a fusion or light them up with an Explosive Payload hand cannon (the explosion appears on them) and they take no damage, yet it does make that hit sound. That's been the most common thing happening all day.
I was facing a couple of other players, including my friend in a separate match and damage would take at least half a second to register, unless it was this one player (just this one guy, my other friend noticed it too) where they died to my Plug One.1 Adept [u]in my next life.[/u] [b]And before he died after getting shot, he was still moving around and trying to shoot at things yet it's SOMEHOW stable enough where he can still shoot me or anyone else on time when he sees them and get kills.[/b]
Last match before this post I started getting kills I shouldn't have even gotten because I shot the wall with a Plug One.1 Adept. I killed them [i]TWICE[/i] like that. That is some extremely bad desync between me and whoever I was fighting.
My actual internet is as stable as ever. It looks like the servers are on the fritz again.
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you basically need a fiber connection to cover for bungies -blam!- net code.