When using thundercrash, if you get frozen, you fall to the ground and stay there the entire game until someone kills you. There is no way to break out of being frozen while mid super. This is completely unfair to all mid tree strikers and it makes using thundercrash useless. My suggestions on how to fix and balance this:
• Make it so Thundercrash either can’t be frozen unless by another super, or can’t be frozen at all and just gets slowed down a lot.
• If frozen, make it auto break out after a second or two so you can either continue super or at least still fight for survival.
• If frozen during super, titans should get a portion of super back since the entire super completely wasted.
Thundercrash as of right now is a 100% Risk with 0% reward, when fighting against any stasis abilities or supers. The fact that a warlock can use their melee ability to completely negate a Titan super makes zero sense as far as balance goes. This needs to be fixed ASAP.
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Edited by Infamous067: 8/21/2021 3:55:30 PMHow can you call it 100% risk with 0% reward? The risk is you getting frozen or shut down, the reward is you landing the kills and wiping everyone in the radius. Thats how risk and reward works my guy, what you want is less risk and more reward which I feel is silly considering shutting down thunder crash is not as easy as you think. You should see how thunder crash looks on the opposite end.