Where they had unique abilities and worked together to destroy you?
They didn't heavily depend on stomp mechanics. They were mobile. They were interesting and fun.
It doesn't need to be Cabal but I'd like something similar in philosophy for a big boss fight. 2 separate mechanics/ways they attack, actually mobile, doesn't rely on stomp mechanics and immunity.
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They didn't rely on stomp mechanics?!? The red ones only bloody attack was a stomp lol Dogding the mortar was fine, it was constantly being stomped that got me