Title. I feel as though this would help to better fill out reports for suspected cheaters, and the risk for those players being banned for cheating would ultimately be greater than how it currently is when you go on DTR and they just say [b]"No peeking! :^)"[/b] if you look for match results and data. As a result, you have no way of checking for consistency OR knowing whether or not they're acting in bad faith unless you use your own PGCRs for filing reports. Why bother with the added complexity in the first place when it deters players from helping make the game fair?
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If you matched with them, you can just use your PGCR to report them. If you didn't match with them, you can't report them for in-game actions anyway, so what would be the point? We should absolutely report any cheaters we run into in the wild, but poring over a player's activity to try to determine if they're cheating is Bungie's job, let them handle that.
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I don’t Understand why privacy is even a thing for player stats. It’s usually cheaters want to hide something
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I'd also like to point out that this can also apply to the Bungie API, sans whatever needs to be classified when a new season comes out.