Coming into the 15th season I would like Bungie to nerf shatterdive/glacier grenade.
Reasons:
- grants an easy kill (just jump, grenade, shatterdive= free kill)
- kills players even not frozen outside the grenade with full health. So stupid
- with the fragment and adequate discipline can be spammed
- easily kills supers with no effort
What I want to see is a nerf to damage. Right now is exactly as stasis came out and there is a reason if back then it was nerfed!
Right now is the only ability that grants a kill outside of the supernova. The other 1 shot abilities like shoulder charge are not effective in competitive modes like trials.
Shatterdive/glacier grenade is the only reason we still see Revenant hunters. There is really no other reason that super is used. The other light subclasses are better, but since they don’t have the shatterdive combo they fall to second place.
WE NEED EQUITY IN THIS GAME, SHATTERDIVE/GLACIER COMBO IS OVERUSED BECAUSE IT GRANTS FREE KILLS. AND IT IS UNCOUNTERABLE.
Peace
-
Edited by iKARUS: 8/12/2021 10:38:49 PMI agree. Even if the cooldown remains the same. I feel like the grenade should be used for verticality and cover play. Not explosions deadly enough to one of supers. Or kill someone that isn't frozen. I believe a push back AoE could be useful for both variants of the grenade between class rather than flat out damage. But a damage nerf is needed if they can't figure out a better way to nerf it. I mainly use it for the shatter dive itself as a mid air recovery mechanic. Since hunters needed that. Still waiting for twilight garrison for my titan.....