its rlly frustrating even with no distraction, and double stack unflinching mod together and you still get flinched like crazy.
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[quote]its rlly frustrating even with no distraction, and double stack unflinching mod together and you still get flinched like crazy.[/quote] Not really and you gotta realize that there are counters to that. High cal rounds removes an unflinching mod and high impact frame/aggressive frames have built in high cal so thats 2 unflinching mods gone. Not everyones knows or spec like that but you gotta realize 120s are aggressive and can get high cal while 140s are just an all around gun that only needs high cal. Everything has a counter even if its a hard counter.
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Working as intended
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Edited by GetSpaghett: 8/7/2021 3:03:54 AMI personally don't like anti-flinch mods on snipers. If they are effective, then, with enough skill, snipers can be too powerful and win any medium to long-range encounter. However, if they are too weak, then they shouldn't even be bothered with. A missed shot is a missed shot. It doesn't matter whether you flinch an inch or a mile. I personally believe if you're being shot at, you shouldn't be able to aim at the person shooting you with a sniper and get a perfect shot off.