I’d love an Obsidian Mind Rework For Destiny 2. Here’s a fun Concept:
[u][b]Exotic Name[/b][/u]:
• Obsidian Mind
[b][u]Exotic Perk[/u][/b]:
• Power From The Ash
[i]Pick Two Exotic Perks To Fill Each Mod Slot. (Similar Aeon Cult Gear)[/i]
:: [u][b]Only 2 Exotic Slots Are Open[/b][/u] ::
[u][b]Here’s an example[/b][/u]:
• 1 General mod slot
• 2 Helm mod slots
• 1 Combat style mod slot
• 2 Obsidian mind mod slots
(which take no energy to apply)
1. Extend the length of Nova Warp, when critically wounded.
2. Your Nova Warp Blink no longer costs super energy. You can now use your warp ability, while holding your nova explosion.
3. Void ability final blows greatly increase the damage of your void abilities, for a moderate time. (10 seconds. Timer refreshes after every void final blow. Stacks up to 10x)
4. Gain extra super energy when picking up orbs of power (4% meter increase)
5. Weaken & Suppress enemies, with your fully charged Nova Explosion. Weakened enemies take increased damage from all sources. (think Tractor Cannon debuff)
6. Final blows with your Nova warp spawn void remnants, that seek out nearby enemies, & explode on contact. (Think Deathbringer)
7. Holding your Nova Warp builds an additional super meter, & increases its damage, by 1% to 100%. Casting your nova warp expels both charges.
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I feel the idea of Aeon armlets should be the standard for how armor exotics should operate in the future. They should have an neutral exotic perk for each subclass.
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So basically a brand new exotic...
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2 and 5 are good but i think Mind should take a cuirass or celestial role for voidwalker.