[u][b]NAME:[/b][/u]
• Ice Breaker
[u][b]EXOTIC TYPE:[/b][/u]
• Sniper Rifle
[b][u]WEAPON FRAME:[/u][/b]
• Adaptive Frame
[b][u]AMMO TYPE:[/u][/b]
• Special Ammo
[b][u]ELEMENTAL TYPE:[/u][/b]
• Solar
[b][u]FLAVOR TEXT:[/u][/b]
• “Please replace these components if use causes fatal damage: HEAT SINK. MAGAZINE. OPERATOR.”
[b][u]WEAPON STATISTICS:[/u][/b]
• Impact: 70
• Range: 100
• Stability: 34
• Handling: 37 (56 w/Catalyst)
• Reload Speed: 0
• Zoom: 45
• Aim Assist: 63
• Recoil Direction: 60
• Rounds Per Minute: 90
• Rounds In Reserve: 0
• Magazine: 12
[b][u]WEAPON PERKS:[/u][/b]
• Chambered Compensator.
• Accurized Rounds.
• Quantum Combustion.
• Hand-Laid Stock.
[b][u]INTRINSIC PERK: (No Backpack)[/u][/b]
• Kinetic final blows grant stacks of “Quantum Charge” & slowly load special ammo into the magazine.
• Stacks up to 10x (or 20x w/Catalyst)
• Increased Precision damage, & explosive radius based on the number of “Quantum Charge” stacks you have before your next shot.
• Picking up special ammo slowly grants ammo, over time.
[u][b]PvE[/b][/u]:
[i]Minor Combatants[/i]: 1.25 seconds.
[i]Major Combatants[/i]: 5.0 seconds.
[i]Boss Combatants[/i]: 5.0 seconds. It’s
[u][b]PvP[/b][/u]:
[i]Guardians[/i]: 2.5 seconds.
[i]Guardians In Their Super[/i]: 5.0 seconds.
[b]Special Ammo Pickup[/b]:
[i]Ammo Brick PvE[/i]: 5.0 seconds.
[i]Ammo Brick PvP[/i]: 2.5 seconds
[i]Heavy Ammo w/Catalyst[/I]: 2.5 seconds
• It takes 2.5 seconds to regenerate one round of ammunition into the magazine, after a kill. This benefit increases in PvP - based on the number of “Sniper Rifle Scavenger” mods you’re using. In PvE; killing combatants will activate the timer.
• In PvE, only a few bullets will be granted within the span on 2.5 seconds, meaning you’ll need to kill multiple enemies to acquire ammo.
• Picking up special ammo will grant you a desirable amount of rounds in PvE & PvP, but still require 2.5 seconds to generate.
[b][u]EXOTIC PERK: (Quantum Combustion)[/u][/b]
• Precision kills with Ice Breaker cause enemies to spontaneously combust, dealing massive damage to nearby combatants.
• Stack benefit dissipates, after the first shot. Or if the player dies.
[u][b]QUANTUM COMBUSTION IN-GAME[/b][/u]:
• Text presented as “Quantum Charge 1x - 20x”
• Ammo Regain text presented alongside “Quantum Charge 1x: 05:00”
• Guardian final blows = 2 stacks of “Quantum Charge”
• PvE Combatant final blows = 1 stack of “Quantum Charge”
[b][u]EXOTIC CATALYST: (Nano Phoenix)[/u][/b]
• +19 Handling.
• Lead From Gold
• Increases Quantum Charge stacks of 10x to 20x.
[b][u]CATALYST REQUIREMENTS:[/u][/b]
• Complete 1 Grandmaster Nightfall, Using Ice Breaker.
• Defeat 200 Combatants.
• 100 Guardians.
[i]It’s 1 of 3 choices, not [b]ALL[/b] 3.[/i]
[b][u]PvP Sandbox:[/u][/b]
• 0 Scavenger: 1 round per 2.5 seconds.
• 1 Scavenger: 2 rounds per 2.5 seconds.
• PvP player spawns with 0 ammo, in all PvP playlists. Requires kinetic final blows to generate ammo, or special ammo pickup. One kill activates the timer, and within 2.5 seconds; your ammo will be added into the magazine.
• Kinetic final blows will only ever generate 1 round into ice breaker. Multiple rounds are only granted, when picking up special ammo, & using scavenger mods.
:: Check out the Warlock Void Subclass Rework [url=https://www.bungie.net/en/Forum/Post/258061108/0/0]Here[/url] ::
:: Check out the Warlock Arc Subclass Rework [url=https://www.bungie.net/en/Forum/Post/258067569/0/0]Here[/url] ::
:: Check out the Warlock Solar Subclass Rework [url=https://www.bungie.net/en/Forum/Post/258078238/0/0]Here[/url] ::
-
Ammo generating perks will always be absolutely busted… awful gun.. should never return