[u][b]Firing Mode Rework[/b][/u]:
• Fusion rifles now have a tap fire / charge shot mechanic (think devils ruin).
[u][b]Firing Mode Mechanic[/b][/u]:
• Rapid tap firing shoots out single bolts, that deal lower base damage. This is universal across all fusion rifles.
[u][b]Charging Mode[/b][/u]:
• Hold your charge for an extended period to increase the number of bolts from 1 up to 7, based on its archetype. when you release the trigger; all 7 bolts will fire, in quick succession. Damage also increases the longer you hold your charged shot.
[u][b]Charging Penalty[/b][/u]:
• Charges cannot be held indefinitely. The charge time would be archetype based, & once you’ve exceeded the charge limit; the charge will drop, & you’ll need to charge it up again.
[u][b]Magazine & Reserves[/b][/u]:
• Your magazine will now appear larger, to showcase the number of bolts you have in a single clip, before reloading. For example; 1 round (currently) would instead be displayed as 7 rounds. 2 rounds would be displayed as 14, 3 as 21, & so on.
[u][b]Reaching Your Max Charge Potential[/b][/u]:
• Different archetypes reach their max charge time at different rates, & have longer / shorter holding times. A unique audio sound will be made, in order to let players know when they’ve reached max charge.
[u][b]Exotics VS Legendaries[/b][/u]:
• Exotics would be individuality tuned to work as intended, for their design.
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This seems to be encroaching into trace rifle territory.