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Destiny 2

Discuss all things Destiny 2.
6/24/2021 4:54:01 PM
2

rework for tracerifles

so in my experience in the most recent seasons, ive rarely seen and or used most of the trace rifles in the game due to there being so many better alternatives, (personally i used to be a coldheart fan when it was well and luna faction meta during eow) but now there are barely any use of them. one of the ideas of the rework for trace rifles would be to give them all their reserves as a normal magazine with the addition of being unable to reload until its under 100 rounds, making some trace rifles more viable for raids, gambit and even high level nf content, now exotics like ruinous effigy and divinity would have say 200 rounds to make them more utility based. where as Prometheus lense would have a different use, it would work something more like divinity but instead of a damage boost it just turns bullets that enter the flame ball solar rounds. another idea for trace rifles would be to give them a passive auto loading perk or even rewind rounds, so they can compete with dps of even non exotic weapons, so say if you hit 80/100 crits on a boss, it would put those 80 rounds back into the mag so you can keep up damage output or just something to at least largen the mag for highlevel content, coldheart is the biggest affected dps with not having a larger magazine as its exotic perk that highly benefitted luna faction, as the longer you fired and hit targets it dealt more damage. I made a post back in D1 talking about how Bungie kept nerfing exotic weapons making them less special, if these weapons are meant to be "the best of the best" make sure they keep being the best of the best by updating them and making them all viable for END GAME PVE content, cause why would i use say D.A.R.C.I when i have a triple tap or firing line sniper that can put out more damage then D.A.R.C.I and run anarchy instead for my exotic weapon. but this is just someone making an idea for trace rifles as i honestly wish to use them once more without doing 400k against atheon while my team is doing 1.5k+ using meta builds

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