Encountered a bug in which Ghost revives will always appear in the entrance room to Light/Tree side during the Riven fight. Regardless of where or when deaths would occur, the revive location is always that room on the bottom floor.
This effectively forces a flawless run of the encounter, as it's impossible to revive a player once the Light/Tree team has moved up to the 2nd floor. The issue persisted through multiple wipes, we had to clear the encounter without a single death to get past it. I had never seen or heard of this bug across 72 Last Wish clears prior to Season of the Splicer.
It's worth noting that the Light/Green entrance room is a known fixed revive location and has been since launch. If a player dies during the damage phase floating down and shooting Riven's weak points, their Ghost will appear in that room on Light side. That's a fact of the encounter.
[b]The issue is that Ghosts will now appear in that location if players die at [i]any[/i] time in the encounter, not just during the weak points damage phase.[/b]
I'm painfully aware of how few people actually run Riven legit so there's likely little to no vocalization of this issue, but please at least acknowledge this. It makes the best boss fight in the game needlessly unforgiving for average teams, and it's a bug that entirely breaks the function of the fight. [u]This isn't even on the known issues list.[/u]
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