Me and my team spent 20 minutes in Belmont fight in the Glassway because of wyverns. Plz nerf.
More seriously though, it's kind of ridiculous that they're so devastating that not killing them instantly is a death sentence. At light, no less. Perhaps some balancing issues are at play in this nightfall because increasing their damage seems to have made them unstoppable murder hobos.
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They are inherently strong, yes, but not unbeatable. I see your issue though. Glassway, especially in higher tier nightfalls, have some pretty unfortunate spawns when it comes to wyverns. In the grandmaster they send 2 (or 4, don't remember exactly) wyverns AND 4 overload minotaurs at the same time, which can be absolutely detrimental to any team that doesn't have high burst damage. One thing I would change about them though is the crit spot. In high tier activities their crit spot is basically impossible to open, let alone a nuisance in general to open up. I would make like to see it revealed at all times rather than having to dump 5 mags into it just for it to open up for 3 seconds.