( [i]Previous artwork Illustration Removed, By Author Request. Artwork by [url=https://www.bungie.net/en/Profile/254/12822905]PedanticAuspice[/url].[/i] )
( [i]This Concept Is Still In Development. Feel free to make suggestions, & follow along and check back for updates.[/i] )
[b][u]ABILITIES[/u][/b]
[b][u]Rift[/u][/b]:
| Healing Rift | Empowering Rift |
[b][u]Jumps[/u][/b]:
| Burst | Strafe | Blink |
[b][u]MELEE ABILITY[/u][/b]
[b][u]Nano Lance[/u][/b]:♦️
• Throw a Siva Infected Lance that detonates on impact, & creates a mini field of 5 nanites that attach to nearby targets. Direct hits Siphon 1.5/10s of an opponents ability energy. (Melee/Grenade/Super)
[b][u]GRENADE ABILITIES[/u][/b]
| Swarm | Surge | Parasite |
[u][b]Swarm[/b][/u]:♦️
• Throwing this grenade creates a swarm of 10 tracking siva nanites, that click onto nearby targets. Weapon damage increases based on the number of siva nanites attached to the target.
[u][b]Surge[/b][/u]:♦️
• Create a Siva Energy Field that that disrupts the enemies flow of damage while caught within the field, by 50%. Enemies will also slowly sustain nanite stacks, the longer they remain within the field. killing opponents inside this field, spawn 6 tracking nanites.
[u][b]Parasite[/b][/u]:♦️
• Throw an insectoid creature, infected with Siva Nanites that will moderately track down a nearby target. The insect will attach, detonate, & infect the opponent with 7 stacks of Siva nanites.
[b][u]SUPER[/u][/b]
[u][b]Plague Bringer[/b][/u]:♦️
• Engulf yourself in a swarm of Siva nanites that track down, & Feed upon all nearby targets. Roam around the area to defeat Enemies & create more nanites. Send out mini Tracking Siva Swarms to target enemies, that Detonate on impact against surfaces. Defeating enemies with swarm creates more nanites at their location.
[u][b]HOW DO NANITES WORK?[/b][/u]
[u][b]General Design, applicable to all classes[/b][/u]:♦️
• Nanites act as an Autonomous swarm of Siva tech, capable of attaching itself onto targets, & disrupting their defensive capabilities. [u]Warlocks[/u] prioritize attaching nanites & causing them to spontaneously combust, when a target has 10 or more nanites attached to them. Doing so will create more nanites, thus creating more combustion’s.
[u][b]HOW DO SIVA DIAMONDS WORK?[/b][/u]
[u][b]General Design, applicable to all classes[/b][/u]:♦️
• Siva Diamonds act as a separate ability in conjunction with Siva Nanites. They’re large Diamond shaped crystals, capable of Emitting EMP blasts, & siphoning enemies of their ability energy - when caught within their radius. They pulsate & cover a wide range of 20 meters in PVE/Gambit, & 11 meters in PvP. Anything caught within the pulse will be subject to various status effects. Enemies killed while affected by these statues affects will spawn nanites.
[b][u]FRAGMENTS[/u][/b]
:: [i]Can only hold 2-3 at a time[/i] ::
[b][u]Song of Combustion[/u][/b]:♦️
• Temporarily boost your grenade recharge rate, based on the number of nanites attached to targets.
• -10 Discipline
[b][u]Song of Absorption[/u][/b]:♦️
• Increase Nanite Siphon rate by 30%
[b][u]Song of Harmony[/u][/b]:♦️
• Defeating combatants with nanites attached grant you class ability energy.
[b][u]Song of Terror[/u][/b]:♦️
• Nanites gain increased tracking, attach onto targets longer, & deal more damage; while your super is full.
• +10 Intellect
[b][u]Song of Justice[/u][/b]:♦️
• Defeating targets while under the effects of siphon or disrupt greatly increase Mobility for 10 seconds.
• +10 Mobility
[b][u]Song of Battle[/u][/b]:♦️
• defeating a target with 10 nanites attached will auto reloads all your weapons, for 4 seconds.
[b][u]Song of Symbiosis[/u][/b]:♦️
• Gain increased melee ability regeneration, While near Siva Diamonds. Melee kills while near Siva diamonds refund a large portion of melee energy.
• -10 Strength
[b][u]ASPECTS[/u][/b]
:: [i]Can only hold 1-2 at a time[/i] ::
[b][u]Siva Disruption[/u][/b]:♦️
• Charge your grenade ability to throw a Siva Diamond onto the field. PVE Combatants that come near this Diamond become [u]Weakened[/u] & [u]Disoriented[/u]. PvP Guardians will have their [u]Radar Disrupted[/u] & [u]Ability Regeneration Siphoned[/u], the longer they stand near the Diamond. The Diamond will last for 15 seconds on the field, or until destroyed.
[b][u]Siva Leech[/u][/b]:♦️
• Casting your Rift will lay down a proximity detonating Siva Crystal. Enemies effected by the detonation become Disoriented, & weakened for a short time. (Roughly 5 seconds)
[b][u]Siva Synthesis[/u][/b]:♦️
• While in your Rift; your health regenerates 15% faster, & you become impervious to all negative statues effects such as; Burns | Slows | Disruption | Poisons | Concession | Smoke | Blind | Siphon | Freeze |
:: Check out the Arc Subclass Rework [url=https://www.bungie.net/en/Forum/Post/258067569/0/0]Here[/url] ::
:: Check out the Solar Subclass Rework [url=https://www.bungie.net/en/Forum/Post/258078238/0/0]Here[/url] ::
:: Check out the Void Subclass Rework [url=https://www.bungie.net/en/Forum/Post/258061108/0/0]Here[/url] ::
:: Check out the Ice Breaker Rework [url=https://www.bungie.net/en/Forum/Post/258168539/0/0]Here[/url] ::
-
Been making ideas for Siva for years, glad to see someone else’s making a round at the top :)