Currently; We have more primary weapon types in the game, than we have specials & heavies. I propose this concept, that I hope you guys find worthy of a place in the game. This will even out the scale between each weapon category:
[b][u]7 Primary Weapons[/u][/b]:
• Auto Rifles
• Scout Rifles
• Pulse Rifles
• Hand Cannons
• Submachine Guns
• Sidearms
• Bows
[u][b]4 Special Weapons[/b][/u]:
• Shotguns
• Grenade Launchers
• Fusion Rifles
• Sniper Rifles
[b][u]5 Heavy Weapons[/u][/b]:
• Swords
• Grenade Launchers
• Rocket Launchers
• Linear Fusion Rifles
• Mechine Guns
[u][b]3 NEW Special Weapons[/b][/u]:
• Trace Rifles
• Crossbows
• Tomahawks
[u][b]2 NEW Heavy Weapons[/b][/u]:
• Lances / Spears
• Scythes
[b][u]Other Potential Weapon Ideas[/u][/b]:
• Battle Axes / Hammers
• Element Staffs / Rods
• Flame Throwers
• Relic Shields
• Plasma Rifles
• Duel Short Swords / Katanas
• Grappling Hooks
• Chakram Blades
[u][b]So We Would Have[/b][/u]:
• 7 Primary Weapons
• 7 Special Weapons
• 7 Heavy Weapons
What do you guys think? These would [u]ALL[/u] be Legendary weapons, to fulfill new categories. They’d eventually get their own frames like adaptive, precision, aggressive, & so on.
Edit:
Even if you replace the selected items as shown; you’re still left with the same idea. More weapon choices for each slot. And I don’t think anyone would stands against the fundamental idea, of having more options to choose from. The game is expected to last for a very long time, and new weapons are bound to happen at some point. I don’t believe the game can carry on
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Light sabers Also scorch cannon