While I'm happy that bungie has made changes to bright dust to allow us to earn more total bright dust, the weekly gains are abysmal compared to the previous methods of gathering bright dust. This season, if you do all possible tasks of the week for bright dust, you'll end up with around 1840 bright dust. This number comes from all weekly triumphs that grant bright dust and doing 8 bounties for each of the three ritual vendors on every character. This means that you'd be doing at least 62 bounties per week plus however many you need to do for the bright dust triumphs. Last season a weekly bounty gave you 100 bright dust and the season before that each weekly bounty gave you 200 bright dust. In season of arrivals you could earn 3600 bright dust per week just by doing weekly bounties, in season of the hunt you could earn 1800 bright dust per week JUST by doing weekly bounties. For 18 bounties you could get about the same amount of bright dust as you do now for 62 bounties, see the problem?
I feel confident enough to say that more people don't play on all three characters to the fullest extent every week, so more people are probably just doing the weekly stuff on one character and they also probably aren't doing all of the bright dust weekly triumphs. So most people aren't getting anywhere near the bright dust gains per week that they'd normally be getting and it will catch up is they regularly buy something from eververse with bright dust. I propose some changes.
-Change the bright dust reward for completing 8 of bounties for a ritual activity from 120 to 200
-Change the bright dust reward for completing a weekly triumph from 75-100
These changes would allow for about 2720 bright dust to be gain each week, however once again most people don't play like that and might only be doing everything on one character, which would grant about 1290 bright dust per week, a little bit more than an ornament from eververse. This allows players to make enough bright dust without having to devote a ton of time to bounties. Please bungie, recognize that you've messed up here and remedy it. Prove that you are listening.
edit: if my math seems off, I forgot to mention that I counted half of the bounties as additional bounties, which each give 10 bright dust
Edit 2: It appears this week’s weekly triumphs award 150 bright dust, making them worthwhile and allowing us to earn plenty of bright dust. It doesn’t fully solve the problem but it’s better than 75
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[quote]While I'm happy that bungie has made changes to bright dust to allow us to earn more total bright dust, the weekly gains are abysmal compared to the previous methods of gathering bright dust. This season, if you do all possible tasks of the week for bright dust, you'll end up with around 1840 bright dust. This number comes from all weekly triumphs that grant bright dust and doing 8 bounties for each of the three ritual vendors on every character. This means that you'd be doing at least 62 bounties per week plus however many you need to do for the bright dust triumphs. Last season a weekly bounty gave you 100 bright dust and the season before that each weekly bounty gave you 200 bright dust. In season of arrivals you could earn 3600 bright dust per week just by doing weekly bounties, in season of the hunt you could earn 1800 bright dust per week JUST by doing weekly bounties. For 18 bounties you could get about the same amount of bright dust as you do now for 62 bounties, see the problem? I feel confident enough to say that more people don't play on all three characters to the fullest extent every week, so more people are probably just doing the weekly stuff on one character and they also probably aren't doing all of the bright dust weekly triumphs. So most people aren't getting anywhere near the bright dust gains per week that they'd normally be getting and it will catch up is they regularly buy something from eververse with bright dust. I propose some changes. -Change the bright dust reward for completing 8 of bounties for a ritual activity from 120 to 200 -Change the bright dust reward for completing a weekly triumph from 75-100 These changes would allow for about 2720 bright dust to be gain each week, however once again most people don't play like that and might only be doing everything on one character, which would grant about 1290 bright dust per week, a little bit more than an ornament from eververse. This allows players to make enough bright dust without having to devote a ton of time to bounties. Please bungie, recognize that you've messed up here and remedy it. Prove that you are listening. edit: if my math seems off, I forgot to mention that I counted half of the bounties as additional bounties, which each give 10 bright dust[/quote] Some of these tasks are bullshite, i agree, i don't want to do all of them but again afraid I'll miss out if i don't, is very taxing. I had to go out of town for the weekend and now i have 5 left that are not gonna fly by Monday while i really want my pinnacles first, I'll do my pinnacles over that crap then have to miss out. Maybe give a choice versus 10 you gotta do, let us pick from a list of 20. But the ones that are near automatic aren't bad, but like having to play several extra matches or spend 2 hours of your week on nessus for a single season pass bounty. That one was timey. Just make them lighter
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Not even farming for BD, and I'm getting more than ever I could in previous seasons.
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Its way better since thek reworked bright dust. With a season pass i think they said you can get 20k this season.
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Is bright dust shortage a teenager issue? I swear I couldn’t care less about it. I have 85k of it just sitting there and only use it for an emote I want or an ornament I want on an item I use. Otherwise it’s just totally useless to me.
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They're not in this for the player, clearly it's the player's money that motivates them. It's why we get thrown a bone or two every couple of months.
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This game has much bigger issues than Pixie dust.
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I stopped doing bounties altogether. They're clearly screwing over the people who actually play the game. Also, why I stopped playing the game. No more money from me.
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They thought it was a good idea to have bright dust scarcity in order to incentivize silver, because before when the prismatic matrix was around almost everyone who cared could potentially earn each item with duplicate protection. (And that’s a very cool system aka Warmind DLC) You would know your odds, with a knockout system while lootboxes (engrams) you don’t know what you are getting... Paying money for cosmetics...predatory in-game gambling or something like that. Anyways have fun.
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Artisan
D2 8700+ hours - old
First they halved the weekly vendor Bright Dust bounties and now this. As you've made clear, on paper it seems a buff but in practice this is another big nerf. What they must WANT us to do: buy Silver. What in REALITY will happen: further demotivation, play less. -
I'm thinking once we get through this season we will have surplus going into next season, and it will keep expanding with time. Kind of like masterwork materials.
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This is destiny 2 post forsaken in a nutshell. Step 1: If it benefits players nerf it. Step 2: If it encroaches on mtx reduce it slowly to temper pushback until it is a shadow of its former self. Step 3: Remove everyone’s gear slowly so they begin to care as little about playing the game as the devs do about making it. Step 4: laugh or if your Luke smith eat while watching everyone’s lay hope for the game slowly expire.
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How y'all complaining about BD shortage? I started Shadowkeep with 20k BD, now I have 30k and every item that I wanted. Ask yourself if you really gonna use that emote or ornament and if it won't be gathering dust in upcoming month. If you answered yes, get the item, if you answered no, don't. Seems simple, but by asking this question you can save yourself tons of resources.
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so you have to spend more real money on stuff you want. Pretty obvious. Every time they introduce big changes they always reduce it some as to how much we can get, so they keep introducing changes to make it so we can earn it easier but also quietly making it less. because some people at bungie are -blam!-.
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I swear it's about 14000 at the end of the season if you don't spend any
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I personally think this system is even better than the 200 dust per weekly. I was a super bummed when they nerfed it to 100 cause I had only recently started target farming bright dust by using all three characters. I'm really glad they adjusted this after only one seasons of 100 for a bounty, which felt very unrewarding. This system puts more dust into the general population since many people only run one character. Yes it is slightly less than the 200 dust a bounty, but it is also less of a chore completing the weekly's than it was having to do it on all three characters every single week. I really like the idea of doing these weekly activity and working towards a goal at the end. It feels way more rewarding than just pounding out weekly bounties. It's funny how some organization and UI update on the system can make it feel so fresh. These are essentially still just bounties we are pounding out every week, but somehow it feels way better.
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I've gotten a lot of bright dust from grinding levels with the double bright engram "glitch". That said..... Bungie is fixing that asap....... Kinda is a major bummer
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[quote]While I'm happy that bungie has made changes to bright dust to allow us to earn more total bright dust, the weekly gains are abysmal compared to the previous methods of gathering bright dust. This season, if you do all possible tasks of the week for bright dust, you'll end up with around 1840 bright dust. This number comes from all weekly triumphs that grant bright dust and doing 8 bounties for each of the three ritual vendors on every character. This means that you'd be doing at least 62 bounties per week plus however many you need to do for the bright dust triumphs. Last season a weekly bounty gave you 100 bright dust and the season before that each weekly bounty gave you 200 bright dust. In season of arrivals you could earn 3600 bright dust per week just by doing weekly bounties, in season of the hunt you could earn 1800 bright dust per week JUST by doing weekly bounties. For 18 bounties you could get about the same amount of bright dust as you do now for 62 bounties, see the problem? I feel confident enough to say that more people don't play on all three characters to the fullest extent every week, so more people are probably just doing the weekly stuff on one character and they also probably aren't doing all of the bright dust weekly triumphs. So most people aren't getting anywhere near the bright dust gains per week that they'd normally be getting and it will catch up is they regularly buy something from eververse with bright dust. I propose some changes. -Change the bright dust reward for completing 8 of bounties for a ritual activity from 120 to 200 -Change the bright dust reward for completing a weekly triumph from 75-100 These changes would allow for about 2720 bright dust to be gain each week, however once again most people don't play like that and might only be doing everything on one character, which would grant about 1290 bright dust per week, a little bit more than an ornament from eververse. This allows players to make enough bright dust without having to devote a ton of time to bounties. Please bungie, recognize that you've messed up here and remedy it. Prove that you are listening. edit: if my math seems off, I forgot to mention that I counted half of the bounties as additional bounties, which each give 10 bright dust[/quote] That is -blam!-ed, also the umbral engram bs, i mean i gotta pay to turn a 1301 into a 1298???? Wth is up with that then i do a pinnacle with a 1301 base and get 1299 2under??? This part is really screwed as well as loot not dropping
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They realised that a greed driven dress sim should not allow players to obtain lots of stuff through playing, only through paying. Lazy, greedy, Bungie.
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Seriously, there is tons of bright dust out there to get. Unless you literally buy everything, or just play that little, there is no reason not to have bright dust. If you fall under those 2 categories, that's a you thing not a bright dust or bungie thing.
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It wouldn't be so bad if they didn't keep upping the price of all the gear in the store too. I swear some of the emotes I look at now that are say 3000+ brightdust only used to be 1000 in earlier seasons. It's like watching the minimum wage decrease whilst inflation still rises in the real world 😅
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Edited by TheShadow: 2/20/2021 4:13:39 PMBD has been brought up so much that I don't even give a crap about it. Serious question. What do you really get for it other than more useless items that have flooded this game instead of actual loot to chase? BD shouldn't have ever been added to this game and more than half the cosmetics shouldn't have ever been placed in Eververse or added to the game. The game was designed to be a loot shooter and now it's just become an FPS with a bunch of junk loot for some reason a lot of you care for way more than you actually should. In D1 Gost, ships, sparrows, shaders, ornaments meant something that it actually gave the players some form of value, an incentive to run activities. Giving the player the motivation because the game's loot system wasn't based around cosmetic BS nor was it designed around Eververse as D2 actually is. D2 loot system has destroyed that sense of value because there is way too much junk in this game. Tell me something, how rewarding does it feel to have things handed out to you like candy? It's just like Holloween after you started to get older you had no interest in it because there is no value in going door to door being handed the same candy every year. Edit: That is what you are doing with these bounties, going door to door...
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I think the bright dust gains are higher the more you play. Do all the seasonal challenges, season pass bright dust, and weekly vendor bright dust. There is pros and cons to this. The pros being you can obtain more bright dust in a season. The cons being that bright dust is drip fed until the season is coming to close and prevents people with less time to the opportunities to earn bright dust. Destiny is a game that wants you to commit time to it. That is just part of the live service model wether you love it or hate it. I'm unsure about the numbers though. Does anyone have the exact numbers on the bright dust differences from before and now?
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They made this change to slow your progress again. You can buy Concentrated Mattergems from Tess. Now they are effectively more costly because you earn less Bright Dust. Nevertheless, I still have 150K, and that will increase to at least 160K by the end of the season.
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Any time they change bright dust it's never going to be pro-consumer. It's kinda ironic, I'll never spend money on useless cosmetics, emotes or skins and the way how they handle BD now has made me pretty much completely forget about Eververse filling any rewards cycle.
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They keep cutting bright dust and telling us how others are getting more.
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The game requires planning and preparation. If it's really necessary. Even with the store. But just to be fair, a lot of things working for themselfs. Bounties have a dynamic that work together. Use this for your advantage, and you will have your currency in no time.