Title.
Menagerie was an absolute blast to play, and felt rewarding. We could customize the loot we got, it just an absolute blast. [spoiler](I called it an absolute blast twice: that's just how fun it was.)[/spoiler]
Forge Ignitions were similarly fun to play, and the BA weapons were *so incredibly powerful*. You know why? Because they had the chance to roll with perk combinations no other weapon had.
You seriously messed up by taking these things away. SO,
return the Menagerie AND the Black Armory, and also bring our current Menagerie and BA weapons up to the current level cap. And maybe do away with sunsetting while you're at it. That'll help make the player base happy.
Update: to further prove my point, today I pulled my Blast Furnace and Kindled Orchid out of the vault for a meme. Using them, for the first time ever, I managed to solo a Heroic Ether Corruption event.
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Sundial did the targeted loot way better. Not only did it guarantee more than one piece of gear, you didn't have to farm runes, the activity was shorter, and didn't require full team effort, and if I remember correctly, no daily modifiers that made some encounters in menagerie unbearable. As for forges, they were also not interesting, and hunting god rolls was a huge waste of time. You have to buy the frame with materials that only come from completing forges in small amounts, you can only hold a maximum of 15, and repeatable frames cost 6. Anyway, you need to kill enemies with the type of weapon you are crafing, then you only get one chance at your weapon with like 2 good possible perks after completing the forge. I hate boring grindy content, so if they're going to do it, go with the sundial type activity: short, simple, and rewards more than one piece of loot so you have less chance of receiving whatever dogshit perks Bungo throws together on a weapon