In Aztecross's most recent video, he spoke about how stasis is basically ruining crucible. More and more players are feeling like PvP is unplayable without getting turned into an Ice-Pop and demolished before you have a chance to say "Oh no". Bungie's only answer so far has been... to fix Coldfront with Dragonfly. I'm glad we're on the same page...
I can't even enjoy a game of mayhem anymore without being killed by 1 cast of Silence & Squall 3 times. I haven't figured out how to record yet on my pc, but i'm sure we've already all been killed in spawn before even being able to move by this joke of an ultimate more than once.
[u]But I'm more of a PvE player, so let's talk about that.[/u]
This season along with most others just keep feeling like the same thing, reskinned enemies in PvE and now Sunset weapons... but brought back without even changing the name to grind for... again? Why?
I thought permanence was [i]supposed[/i] a big thing in this game? Building my guardian and my personality upon the things I've found, and grind for. I guess not, considering I still have to wait for Transmog to even come out to make my titan look good and keep up with the light level. While on the topic of grinding for things though, I'd like to talk about being able to play more than just one strike constantly because the Strike Playlist is awfully done or coded. For once within the next two weeks, I'd love to load up a strike and not hear the words "HELLO DEAD THING", it's getting very obnoxious. If we're able to simulate The Lighthouse (In Trials), why can't we just simulate strikes? I don't understand why I can still hear Cayde-6 who's been dead for a while now in the "Arm's Dealer" Strike, but I can't destroy some guardians who were turned into void crystals on Titan. I love doing strikes, but i'm tired of doing the SAME ones when I know you just vaulted them for the sake of what? The players storage space?
Please, do something about this lack of interaction. I know i'm not the only one becoming more disinterested.