Premise: every new graphics engine should bring balance to, and give a choice between, performance and quality! Who wants to play while enjoying the cinematographic beauty of the world he is in should be able to do so, and who wants to have extremely high framerates to compete in PvP activities while sacrificing the quality for visibility and quick reactions should also have settings that allow this to happen! And while doing all of this, a great graphics engine should also not require thousands of dollars in hardware to deliver a satisfying experience!
That said, I want now to formally evaluate the state of D2’s revamped graphics engine that came with Beyond Light.
Let’s start with framerates, the numbers I will report are from my system with an RTX 2080 ti and a Ryzen 9 3900XT, with the game at 2560x1440@144Hz and the Nvidia 457.30 drivers, here are the settings I have been using up until now:
[url]https://ibb.co/8Ncs0GL[/url]
[url]https://ibb.co/5LBT33D[/url]
Despite me fine-tuning those settings to [b]never give me below 144FPS[/b] in every scenario in the old graphics engine (where the only completely understandable exceptions were raids and the tower clocking in both at never less than 90FPS), now those settings give me an average of 40FPS less than before in most places, going as far as just 84FPS in the EDZ where I previously was in the 150FPS!
Here are some numbers from the current state of the game (same settings as before Beyond Light):
[i]Bannerfall
looking at the traveler from the dead tree: 190
looking away from the traveler from the dead tree: 110
unexploded bomb, looking the outside plaza: 158
right bridge, looking at the right spawn: 135
left bridge, looking at the left spawn: 138
inside heavys, looking at bomb: 137
left inside the building: 126
right inside the building: 130
Javelin
yellow tubes spawn: 126
over inside heavys looking at rocket: 120
landing platform spawn: 140
turbines in the wall looking at puddle: 100
(where there is water on the ground, reflection are bad
and eat frames like nothing)
outside heavys looking at the rocket: 136
stairs looking at the yellow tube spawn: 180
EDZ
church spawn: 86
in front of the church: 84
Devrim: 90
from Devrim, inside the church: 90
beginning of lake of shadows: 110
arriving at suburbs: 100
submerged islands spawn point: 110
swamp spawn point: 110[/i]
This is what I can comment on those data:
Inside buildings or caves, the framerate drops, despite me having ambient occlusion off, setting shadows from medium to the minimum gives 10-15 extra FPS, shadows are currently really badly optimized and lighting inside buildings from the oldest places (EDZ, Nessus, etc.) seems "foggy" due to colored smoke layer being present with no way of turning it off.
In the javelin, where there is water on the ground, right from the landing zone spawn, frames per second drop by an extra 20 due to the reflections in the water when it is on the screen...did they implement raytracing for those reflections? Could be, next-gen consoles are built with an RDNA2 GPU inside which supports raytracing, that's not a completely absurd hypothesis...
Still, about Javelin, the landscape outside is from the old Io, that gave me really high framerates and still does, more notably it doesn't seem to have changed in any way. Probably the lights that have been added everywhere to take advantage of the new engine play their role in reducing the framerate. Not to speak about stage lights that some times appear to come out of nowhere, take a look at the moon, during the Scarlett fortress assault, you can see at the beginning an orange-ish light coming from the ether above lighting a door.
The EDZ has been treated the worst with terrible performances and the fog I mentioned above really being annoying! Extra graphic settings are really needed here! Only Europa and the Dreaming City seem to be fine, maybe because they are useful in this season and have been playtested more?
(Update: Look for "volumetric effects" discussed in the comments for a better description of the problem)
As I think is evident from my words, I under no circumstances justify this loss in performance for just the great looks of Europa, and I can not accept that there aren’t enough settings to allow the old framerates to still be achieved!
Other graphical bugs have to be addressed, such as the scope of The Long Goodbye sniper rifle that shows a green shade all across the scope and renders aiming a "night vision" experience...that's how the hive sees I guess, but maybe I want to pull off some headshots instead of pretending to be Eris Morn...
Now to address the raging community with a specific graphics card that is underutilized and gives less than 60FPS at 1080p, while should bring more than 120FPS, those with graphics cards like the GTX 1060, RTX 2060, 2080 super, 2080, 3000 series and others report extremely unexpected numbers and HUGE losses in FPS! This can’t indicate anything else except underutilization of the hardware and poor, poor, optimization of the new light system. This should be the number one priority to fix!
Also, I'd like some data from Radeon users, since I bet the game has been optimized for the AMD GPUs of the new consoles, while a lot of PC users have Nvidia chips.
(Update: As reported in the comments, Radeon users are doomed to the same destiny as ones with Nvidia silicon, so the bad news now is that even the next generation consoles won't be able to deliver the expected 4K@60Hz experience probably)
(Update: I have received reports also from players who were using SLI, there seem to be a lot of issues with it too! "You can't run the game with an afr any more. And it seems however they coded snow on Europa does not play nice. All other zones are fine. But if you enable afr 2, their code is not properly handling the other frame off to the other GPU so snowdrifts flicker in and out.", "Artifacts on NvLink 2080 ti seems to be common. however just artifacts. No performance loss or flickering")
(Update: on the topic of SLI, "every recent driver for the 980 has been tested. 441.12 through 457.30, all no good. No OC AFR 1 & 2 tried on each. side note 441.41 had the best performance in sli and non sli.", also Bungie acknowledged the problem here: [url]https://www.bungie.net/en/Forums/Post/257557170[/url], maybe sooner or later there will be a fix, too bad they didn't replay to me and everyone who complains about the engine issues under here...)
IMPORTANT UPDATE:
Going under %appdata% (appdata/roaming) /Bungie/DestinyPC/prefs to update cvars.xml with:
[quote]<cvar name="hdr_output" value="0" ></textarea>[/quote]
Instead of value="1" a bit of FPS back, not by any mean at before BL levels, but a few is better than nothing!
As an example, I average consistently 3-4 FPS higher in bannerfall compared to what I reported earlier in the post, except for inside place like the buildings near the spawns, where the FPS remains the same as before...
Then in the same .xml you can try:
[quote]<cvar name="force_enable_multi_threaded_render_submit" value="1" ></cvar>[/quote]
from value="0", this gives extra FPS but the tradeoff is between that and [u]really glitchy shadows[/u] all over the place...on some systems the shadows are worse than on others, I do not suggest using this setting, but it might be improved in the future!
One more thing, the engine gives a new look to a lot of old stuff due to the way now lights interacts with things, so despite my evaluation wanting to be objective, not be based on habits, but more on improvements, I have to address the horrible sensation I have while having all those new lights shining through the monitor and in my eyes (for example, try Bannerfall, the map many, me included, love). Well, what I can state is that you can’t revolutionize a game that many have played for 3 years and expect them to feel at home as before, so every detail will count towards them having a good or bad impression on it! And let me tell you that this new lighting system is a total eyesore, and therefore not a good impression.
The settings, as I already addressed, should allow dimming of those ambient, directional, and point lights independently of each others.
In conclusion, this is the quick, easy and peaceful solution I propose to you, Bungie: [b]from now on, provide us with a switch that allows us to toggle between the new engine and the old one. [/b]
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Edited by nambobeht: 9/4/2021 8:09:24 PMCpu : i9-9900KF GPU : 3060 gaming x 12g RAM : G-skill 32g of DDR4 3600 Asus Maximus XI Hero : bios 1903 w/ RE-Size Bar enabled 27 fps standing still in the Helm and or tower. The shore is a little better around 33fps. CPU load 7% Memory 27% Gpu 16% I have tried every combination of setting in game and also in the Nvidia control panel. I've spent multiple days live chatting with Nvidia support. I have altered the game file for each low latency mode (0,1, and 2). The kicker is my fps does not change regardless of the lowest setting or the highest settings. With fps cap off I get max of 30 fps. With fps cap on I get a max of 40 fps but when shooting it drops to 11 fps. I don't understand the issue and also how some people are able to get a constant 144 fps while streaming on twitch. Why are the setting working for some and not others? A close friend of mine has a gaming laptop with a 2070 and has no performance issues. Which would make sense that bungie is thinking it was Nvidia Reflex but turning it on or off makes no difference. I really want play season 15 but the anger that is caused from constantly dying do to fps dropping down to 3 fps during big fights is so ridiculous. P.s. - Destiny 2 is the only game i have this problem with every other game is performing as they are expected to.
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i have an rx570, and a 2600x (both overclocked) and before beyond light, at medium to high settings, i was averaging between 100 and 130 fps, and now with beyond light, im struggling to keep 60 fps at almost all low settings, sometimes dropping to 40fps. and the thing that annoys me the most, is now i have crazy screen tearing, and i had none before.
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Same here. RTX 2060 i7-7700K. In Trostland´s spawn before Beyond Light: 90 FPS. (All settings in Low except textures in Ultra). After the new engine: 78 FPS in the same site.
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Yup, gone from constantly above 60fps to stutters and frame drops which make the game not fun and crucible unplayable. Would love to just be able to switch off the updated graphics: they look great but I can't enjoy the game with my current performance. Hoping they see this :)
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Yup. 3090 and I9-9900k. Dropped about 20-25 frames in EDZ and other older locations. Pvp as well. Poor performance and optimization. Other games performing perfectly as expected. Beyond Light pushed with some serious lighting performance issues.
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Edited by Gwatch: 11/14/2020 1:03:55 PM1360 x 768 VSync ON @ 60 FPS Before update XFX Radeon RX 550 4Gb Everything off or Min settings Dipped to 57 FPS @ Tower and 40-50 FPS in Raids 1280 x 720 VSync ON @ 50 FPS After update XFX Radeon RX 550 4Gb Everything off or Min settings Dips to less than 35 FPS @ Tower. Less than 30 FPS @ Europa R5 3400g @ 3.7Ghz 16 Gb DDR4 3200 You know a budget system :-)
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Edited by wilder782: 11/12/2020 5:58:20 PMMy system is: AMD r5 3600 Nvidia GTX 980 16GB 3200 Mhz RAM Game is on a Samsung 860 Evo 500GB SSD Using a 2560 x 1080 200Hz monitor I had my settings on a mix of medium-highest. Before Beyond Light I averaged 85 fps everywhere, with the lowest I saw usually being around 70 fps and some areas breaking 100 fps. Game was always smooth, even when my fps would fall a bit. Since Beyond Light, my average FPS is around 55. It is a bit better only on Europa and the tower where it averages ~60 fps (which still feels horrible on a 200HZ monitor). In the EDZ and Cosmodrome my fps is more like 45fps. When using Stasis, I frequently see my FPS dip into the 30s, and have even seen it fall below 30. Weirdly, Changing my settings from my mix of higher settings to the low preset didn't really change my fps either, all it did was make it ugly. The AA seems worse now. I've tried disabling Nvidia Reflex, Completely uninstalling my graphics card drivers using DDU and reinstalling, and even completely reinstalling Destiny 2. Nothing has helped. Game is essentially unplayable for me. Another weird issue (not a serious one) is that the purple and other colored balls in the tower behave weirdly now. They are much brighter in color and the physics seems really laggy and messed up for them compared to previously.
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Interesting, looks like an issue with the higher end RTX cards. Hope this gets sorted for you guys!
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I must be lucky, because I'm not seeing the FPS drops like some folks are. However, since the update, my PC has crashed 2 times. Once on launch day and once yesterday. My PC has not crashed since I built it in August. 1440p 16:9 3700x 2070 Super OC 32 GB G.Skill 3600 mhz WD Black M.2 1TB MSI x570 tomahawk 850w EVGA gold psu No reason I should crash. All new with very modest overclocks. No problems in any other games including warzone at max settings RTX on. 100 fps avg there. I get 120 to 140 in destiny.
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Same here. I'll see drops all the way down to the 40s when I was well over 100fps before. Don't even get me started on when people start throwing stasis around... System: R5 3600 5600XT 6GB 16GB 3200MHZ Ram
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They updated the graphics how can no one tell? Like its night and day... They even said on a twab They were making Europe's graphics better along with the rest of the planets... All 16 of my clan members have performance problems and all of us notice a huge graphic change. Idk why you guys are wondering why your frames dropped...
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After Update to 5950x (I got lucky) Also no better performance :D Still low FPS Sorry please fix this Bungie!
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Edited by DeadReply: 11/16/2020 9:18:46 AMSo found a possible fix on Reddit, the following two settings can be tweaked to improve frames name="force_enable_multi_threaded_render_submit" value="0" /> Changing this setting to 1 also increased frames, not sure if it will work for all PS. THIS SETTING CAN CAUSE FLICKERING ON SOME PARTS OF DESTINY, FOR EX. EUROPA, TROSTLAND... (Apparently this below setting is for Nvidia users, however it seemed to have helped with my AMD) <cvar name="low_latency_mode" value="1" /> To turn off Reflex Low Latency functionality, set the value to 0. This may slightly improve framerate at the expense of latency. Default Reflex Low Latency functionality is enabled when the value is set to 1. When the value is set to 2, Reflex Low Latency with Boost is enabled. This feature overrides the power saving features in the GPU but can provide slight increases in latency reduction. The file is located (on Windows) at %appdata%\Bungie\DestinyPC\prefs PS. Not sure if this is again COC, use at your own discretion!
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its good if everyone this this post go mob up at AMD forum . :0 honestly . I dont think any AMD Dev team . is read this forum . cheer
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Same problem here, agree on everything. with my 1060 and ryzen 5 1600 while it was really smooth it's now close to being unplayable.
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I have a 3600 and 5700xt on an SSD, same exact issues as everyone else. Looking for a solution soon hopefully! Some areas are virtually unplayable now :(
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Same issue on Radeon 5700XT and Ryzen 3700X. FPS drop down to 40!!!!!!!!!!!!!!!!!!!!!!!!
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Edited by Sir Luke: 11/13/2020 12:10:46 PMI'm having the same issues Rtx 2060 super and i9 9900 k used to be fine at 100 FPS then the dlc came out and I drop to mid 50s sometimes 40s
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Ryzen 7 2700x 16gb DDR4 3200mhz RAM RTX 2070 Noticing around 10-40 fps less in Beyond Light
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CPU: AMD Ryzen 5 3600 [4.2GHz] GPU: Sapphire RX 5700 XT Nitro+ [OC] RAM: 16GB Trident Z 3600MHz And yes im having like 10-30 FPS less than before the expansion.
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Edited by Alabastro: 11/12/2020 1:48:52 PMSame problem over here. With my system (an [b]Intel(R) Core i7-9700k[/b] equipped with an [b]NVIDIA GeForce RTX 2080 Super[/b]) I get 53 frames on the Moon when I used to make at least 140.
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CPU: Amd 3700X GPU: RX 5700 XT (20.9.1) Playing on 144p@144hz. I used to get steady 144+ FPS, graphics settings are medium for most, highest for texture, no ambient occlusion, no blur, low shadows, 2x AF. The game is unplayable right now, especially crucible, every time someone uses a stasis ability, my FPS drops to below 30, the game just freezes.
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Edited by Crowald: 11/13/2020 3:57:59 AMThanks for the post. Leaving build here for posterity. Ryzen 7 3800X AMD XFX 5700 XT Corsair Vengeance LPX 16GB Samsung EVO SSD 1TB ASUS RoG 450m Corsair 750W I have plenty of video footage from before the season and I've been comparing it to make sure I'm not insane. Something isn't right, and unfortunately if the issue isn't fixed I'm just not going to be playing this year. I know someone with a 1070 and they're getting better framerates all the time without issues, so I hope it's just compatibility. [url=https://pastebin.com/NB2M4eS2]DxDiag text dump link for Bungie staff.[/url]
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Lost 40- 50% performance across the entire game. EDZ it's also the worst offender for me by far, cosmodrone is also pretty bad. The game doesn't seem any better aside from the new lighting. Running a perfectly stable system that I use for much more demanding tasks than D2. System: RTX 3080 i9 - 9900k OC 5ghz 16 gb ram 3200 mhz 1tb nvme ssd (with good reads and 500 gb left of space) It HAS to be something to do with the game. I always kept track of FPS in this game and other games and it's far worse since the launch of the new DLC. Its staining an otherwise great DLC for me.
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I thought was a issue with my pc or something. I literally standing in tower next to Zavala and looking back towards where you spawn in on the tower get around 55 fps no matter my settings. I normally get around 100-140 ish fps just like you said tho edz is lag city and other random places. I tried lowest settings and even out resolution scaling to 25% and 720 resolution at the tower and still only 55 ish fps. I have a r5 3600 and Rx 5700 xt with 32GB of ram so I know it ain't my specs.
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Edited by Goon: 11/14/2020 4:03:07 AMI'm also getting significant frame drops. Windows 10 Home Intel Core i5-9400F NVIDIA GeForce GTX 1660 Ti 16 GB RAM 1920x1080 I ran this game at medium settings and was consistently getting about 120fps on average, almost never dipping below 100fps. Now I am consistently below 100fps and at times dipping down below 60fps. I changed all my in-game video settings down to low, which has helped with frames. Pastebin: https://pastebin.com/raSwkJ0C