Grinding is what made destiny great! Grinding for that Vex Mytho, or Gally, or to completing a raid to get that sweet looking armor used to be awesome! Even in Destiny 2, grinding to get that Whisper or its catalyst, or to get that Wayfarer, Dredgen, or Unbroken seal used to be totally worth it! Remember the numerous stories of people who finally made it to the Lighthouse? Or of those who were carried to the Lighthouse by complete strangers before them passing away from a terminal illness!? Do you remember all the memories and bonds that were formed between friends and families because Destiny was so great? Sure, Destiny wasn't perfect, but it was great, or at least far better than it is now. In a way, even a little way, it made a small portion of America better. It made America great!
What made it great is that the hundreds or even thousands of hours poured into it used to mean something. Your power level used to mean something. Your grind for that one exotic used to mean something because it was rare and powerful. Your grind for Luna or Not Forgotten used to mean something because it was hard to achieve, rare, and powerful as a weapon. Your grind for that power level used to mean something because YOU were powerful. Grinding used to be worth something. Alas! Not anymore.
You see grinding is [b]not[/b] the problem. People love to grind and reach the pinnacle of success in games. I've been playing Black Desert Online recently and found it to be a VERY grindy game! Very grindy! After level 57, to get to level 60 can take a whole month, while playing it everyday! How are games that are this grindy able to thrive? It's because of the fact that whatever you achieve you retain it and it means something! If you go back to Velia, the starting region, as a level 56 (130+AP), then you're able to solo a boss pretty easily. However, you'll get two-shotted in the desert of Valencia against 190 AP enemies! That's how it should be! [i]For grinding to matter, the [b]player's time and effort invested has to be respected[/b][/i] and matter in the end.
This is where Destiny is failing right now. Even before sunsetting, the fact that your power level means nothing [b]wherever you go in the game[/b], that your weapon or exotic you worked hard to get just got nerfed, that super you love to use just got nerfed, meant that your grind was devalued. Now, with sunsetting and vaulting, your grind is completely meaningless! [b]That's why it feels like a chore[/b]! There's ultimately no point to it. Why would anyone in their right mind put time into something that takes time and effort to get, yet will be taken away sooner than later. What's the point?
I've played a lot of single-player games and MMO's and have seen the fall of great promising games due to greed and not listening to the player base. There's DC Universe Online that used to be a great game with great fighting mechanics; I mean, just the fact that it features DC characters and that you can play as a hero or villain is a huge selling point already! The game used to have hundreds of thousands of players and was routinely mentioned in the top 10 lists of MMORPG's. [b]All they had to do is listen to the players[/b]! But no, they started to do their own thing, they removed the things that made their fighting mechanics great, and players left in droves! They got acquired by Daybreak Games, which introduced aggressive microtransactions and the game's population plummeted even further! Now, they literally have a [b]gaming population of less than 10,000 [i][u]despite[/u][/i] going free to play![/b] I think that, sooner or later, with such poor leadership, Bunga will continue to not only lose talent within their staff, but also see dwindling numbers in the player population until something or someone is changed [b]at the top.[/b]
It boggles my mind how some executives are so stubborn, and stupid really, to ignore the very simple yet [b]golden[/b] rule of business:[b] the customer is always king[/b]! It's called 'golden rule' of business for a reason. That's actually what companies like Amazon and Starbucks focused on to achieve the levels of success that they have. What makes this rule so great is the fact that you don't have to come up with new ideas on how to improve your business because the customer is already doing that for you! No need to reinvente the wheel. Only pride and arrogance can keep a person blind to such obvious reality!
Ultimately, I think it's a waste playing this game, because grinding doesn't matter, and because your voices don't matter either. I didn't write this for 'feedback' because they get plenty of that already, and I think it falls on deaf ears. I wrote it for the few players that may be on the fence, or those that keep holding onto that lingering hope that things will change. I'm sorry guys, it won't. Change only happens when people realize the need to change. The people at the top won't change and more importantly, this game has already changed .... for the worst.
Grinding used to matter in this game and, in a way, it made America great. I would love things to be better but it likely won't. Don't waste your time, there are better games out there that value your time and effort and actually feel entertaining instead of [i]like work [b]after[/b] work[/i]!
[b]GRIND LIVES MAGA![/b]
TLDR: This game isn't fun anymore because grinding doesn't matter anymore. Time to move on.
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grinding for op exotics and being excluded from parts of the game or at best being severely handicapped because you had bad luck was not very fun imo