https://twitter.com/destinynostalgi/status/1294707182496354306?s=21
I know Beyond Light looks solid, but it just doesn’t give the same feeling as this did! Just doesn’t give me that “this is for all the marbles” kind of feeling. I’m excited don’t get me wrong, but what I’ve read on Glassdoor about former Bungie employees and things I’ve heard from my friends who work for other developers is that Bungie’s core values don’t line up properly. They aren’t looking to make the best game and never have. They are looking to make the most profitable game even if it involves cutting corners.
It’s depressing to know that that’s their ideals as a game company, but I guess we have to take it as it is.
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Here is what I don't get with Destiny and we'll, most games. D1 eventually had Specified Loot drops from enemies which had own visual and all. D2 then launches with nothing... Why would you not expand on Game 1 and make it better feature for Game 2? Could you imagine if Nokris had 3 Gear PC's. Helm for Warlock which could look similar to the Helm from Crota Raid set. Chest for Titan and arms or Legs for Hunter all having Hive perk sets. Like, increased damage or more survivability against Hive enemies. And they had a aura on them. Same for like Every boss. Throw in some Weapon specific area drops and these items continue on like Exotics and never sunset.