Panoptes was a really cool boss that had the misfortune of being in an underwhelming DLC. His design was awesome and intimidating, and the fight was very cool thematically. People often ask for "single player raids". Panoptes was a single player raid boss. Add one or two more mechanics and he'd fit in with any other raid boss.
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Both Panoptes and Xol were canonically extremely powerful and dangerous in the Destiny universe, but they were relegated to weak single-player bosses that could be defeated in under a minute just like the Black Heart in D1. All three should have been raids, or strikes at the very least. Panoptes literally traveled through time to weigh out all variables that would result in a future where the Vex extinguish all life and turn the sun into a machine. That deserves more than a crappy story boss fight.