A trope that I think is overused is most/all characters have some sort of dark and tragic backstory. For me, it's fine if it only a few characters, but it gets annoying when it's majority of the characters.
I like the trope where every character has one or a few major flaws. Really adds some realism to the character.
Plot armor. I'll admit, I use this for myself and Aino in SoS, but you know; it can be used to further the story, and not to show off how overpowered the main character(s) is.
The "Well, they got a point" villain. My favorite type of villains are the ones that became evil because of how their backstory was like and how they were treated rather than villains that became evil just because.
Soooo, any more tropes?
[spoiler][b]Erased....[/b][/spoiler]
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For me it really just depends on the tone of the story. Like most of the time I hate villains that only exist to be laughed at, but if the tone of the story works/ the characters fit together nicely it’s comedy gold. The living embodiment of this is doctor doofenshmirtz, -blam!-ing outstanding. A generally good trope that I don’t see too often is where the “villain” is a hero with a bad/different method. The example I’m using is a spoiler for persona 5 Royal so don’t read it if you don’t want to be spoiled. [spoiler]Dr maruki from persona 5 is a perfect example of this. He’s a good person, and genuinely wants people to be happy. However the way he’s achieving his goal of everyone never being sad is by basically brainwashing people into perceiving stuff that’s not real, and basically halting humanities progression. In one case, a little kid NPC has their dog get sick and eventually die throughout the game, but during the maruki mass brainwash thing he has the kid, and in turn everyone else related believe that the dog never died and that he never got sick. Another example would be where one of the main characters had her mom “come back to life”, where her death was her motivation to change society. She now believes that her mom never died and that her and her adoptive dad are dating, which is also Enforced by how the adoptive father liked the mom character. [/spoiler] I generally hate “good/evil for no reason” characters. It’s kind of boring to watch because it feels like what’s happening in the story doesn’t really matter to the main character/ villain. This is mostly just a symptom of a shallow character honestly, as even having a small reason can make an outstanding character. The other thing that I hate is plot armor/ass pulls by the author. It completely sucks out the tension of a conflict by just solving it with something that doesn’t fit with the character at all. It’s especially bad when it only shows up once or has intentionally specific circumstances to be used in that it’s never seen again. It just feels like the guy making the thing realized he wrote himself into a corner and said “-blam!- it I’m not rewriting this” and slapped some shit on a paper and finished.