In ascending order of importance:
[b][u]I:[/u][/b] Markov Chain increases Melee damage in addition to the weapon’s damage
[b][u]II:[/u][/b] Markov Chain lasts longer
[b][u]III:[/u][/b] Replaces the default melee with a Monte Carlo’s bayonet Stab (we’ve literally been asking this since D1)
In my opinion it’s only fitting that Markov Chain increase melee damage as well, since Monte Carlo is such a melee-centric exotic, and it would be perfectly balanced since Markov Chain cancels whenever you swap weapons (thus preventing it stacking with One-Two punch). It would also help give Peregrine Greaves some viability in PvE since Peregrine Greaves can’t proc with One-Two punch.
This is currently my favorite exotic in the game, and I really hope it gets a Catalyst deserving of its potential (and style. That gun is [b][i]SEXY[/i][/b])
-
INCREASES MELEE DAMAGE?! [i]*confused screaming*[/i] You have heard of the knockout/wormgodcaress/onetwopunch instant delete combo that can literally /kill bosses, right?