It is by far the most efficient strategy to level your character. If the game had a more efficient leveling system built into it's more legitimate systems we would be utilizing that. Many other games have leveling systems that put you close to end game levels at the end of story content. So you don't have to work as hard. This game makes you play hours upon hours, days upon weeks even, to get to end game levels. And it makes you play content we've already been playing up to this point.
TLDR: If you Make a better leveling experience, you will get more players who want to engage with it And not *want* to find the exploits.
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I am someone who loves the grind in general. But at this point I just want to get levelled up and hit the dungeon. Killing boars in the Forrest over and over to rank up my light level isn't very appealing. The raid and trials should be the path to max imo. Meanwhile, I will be forging as I sleep (on my main 👍)