I’d like to have a little...talk with the dev that thought this was okay. Get to know what was going inside his mind when he thought “hey, Peregrine Greaves only procs off of airborne shoulder charges, Synthocepts procs off of being near 3 enemies. It only makes sense for them to provide the same buff!”
I don’t have a problem with sunsetting or trials (mostly because I don’t play it because I suck at pvp) but THIS I cannot stand for. How can I KICK SHI#% IN THE FACE FOREVAH IF WHAT I DO CAN MUCH EASILY BE ACCOMPLISHED BY SOME VEINY LOOKING ARMS? I WILL NOT HAVE IT!
-Sincerely, the head Zealot of the Peregrine Greaves cult.
-
It is a bit lame that they only match synthoceps considering damage is the only thing they do. It's fine in pvp (because literally nothing lives it) but it should have some...enhanced effect kr something. Like it increases the aoe explosion and damage of strikers shoulder charge. Make the hammer strikes melting point 5-10% more effective. And then makes shield bash not suck. That or just boost it up to 500% like hammer strike used to deal with them.