The other team is fighting for B flag, you manage to flank without being noticed. The enemy is distracted by your teammates and so you are preparing to pop your 6-Shot Goldie. You are so exited to wipe their whole team, the adreneline is flowing, nay, EXPLODING as you cast your super. You line up the first shot. BANG! Got one, now onto the- oh. Now I'm dead. I was killed by team shots in the same amount of time it took to kill me even if I didn't have a super.
If you are gonna give me a super then make me feel SUPER. This has to be the biggest boner kills in any videogame. I know that each bullet is a 1 hit kill (depending on the range -_-) but if I'm going to be a big glowing, loud, target with no extra maneuverability, then give a gunslinger a little more health. Whether its health back on each kill (cool exotic idea) or passive damage resistance would make the subclass actually worth using. At least with 3-Shot Goldie I can have awesome passive play perks and a melee ability that doesn't make you feel like you are throwing a butter knife. To me there just isn't a reason to pick 6-Shot over 3-Shot (or any other subclass for that matter) UNLESS I'm playing Mayhem (but who cares about mayhem).
I might be a bit bias since 6-Shot has always been my favorite. So please make the skill tree worth using.
Sincerely,
One Golden Boi
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You don’t need resistance you need an exotic helmet than provides combustion. So that 1 shot can kill multiple people grouped up. If 6 shot had a combustion helmet( not talking about the celestial) that would be my main pve class cause it would be awesome. I know Bungie doesn’t do awesome .....
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Nah, it already basically has almost 0 damage drop off, unless you try to shoot someone from 1 side of the map to the other, which never happens. Maybe a longer duration from 8 to 10 would be cool
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I disagree, having GG is like having a one-shot sniper, and it can cancel another super in two shots or less, plus it refunds one bullet for every kill. GG is already a very strong super in PvP, it doesn’t need another buff
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You have hit scan across the map. And you can reach on most maps. It's like a triple range one hit kill last word. Nah man.
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No super should have Damage Resistance. GG is the only super that requires any actual skill.
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If the enemy team is able to kill you before you're able to get a second shot off, that's [i]your[/i] fault. GG doesn't need damage resistance when you have eight seconds of practically unlimited ranged instantaneous death.
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So being team shotted out of any other super is okay because they have damage resistance but not GG?
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Edited by TheArtist: 5/12/2020 6:53:05 PMNo. You need to learn how to use it properly. A super where you can OHK people halfway accross the map doesn't need damage resistance. You need to stop face-tanking.
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Mmm yes because thats a very good idea- let's give a roaming one-shot super some extra armor so they cant be destroyed as easily. These forums are quality gold for stupid ideas.
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High risk high reward , you can’t have it both ways