They feel crazy similar honestly. What you guys think?
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Astral Horizon comes with Quickdraw. Forget about those 2. I’m going back to Not Forgotten. [spoiler]Dire with Overflow and Swashbuckler is amazing.[/spoiler]
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Dire promise with swashbuckler + overflow is the best roll imo. It’s pretty nuts.
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Edited by Swiftlock: 3/22/2020 2:20:14 AMDire actually has slightly better base range than Spare, but slightly worse reload speed, handling and aim assist. The major difference between the two are the perks. Dire cannot have Rapid Hit, Slideshot or Moving Target. Spare is the better PvP handcannon due to having a much stronger perk pool to draw from.
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Hard light
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My dire has handling mw, opening shot and that perk that makes it more accurate as you shoot.... it’s almost impossible to miss
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Dire promise can has higher stability and can get more perks that boost stability, which in the curent meta, stability seems to make the biggest difference. I think it was fallout or cool guy who did a video on hand cannons recently and a max stability hand cannon did the best.
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Clean your fuggin inventory
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dire promise sounds alot better than spare so ill stay with it.
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Mine is basically identical to the one in the video except mine has stability as the masterwork. I like it a lot to be honest but I'm just not that much of a hand cannon user.
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Edited by WulfPak666: 3/21/2020 4:47:18 PMI got snapshot and elemental capacitor on my Dire promise and if you run a void subclass it feels identical to a Spare with rapid hit.
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I think retiring Spare Rations isn't going to do crap about a 150 HC being the most effective one of all
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I have a DP with overflow and rangefinder. I like it.
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Edited by Forza: 3/21/2020 2:26:43 PMSpare has rapid hit and is terrible to farm but has a smaller pool to pull from. Dire Promise has opening shot and is not farmable outside of dumping shards into a 30+ item loot pool, but u can still randomly get it just by killing a dreg
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anything that isn’t spare