JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
3/18/2020 6:55:02 PM
1

Auto Rifles in PvP... yah

Auto rifles were not bad weapons before this most recent buff. They had good time to kill and were able to capitalize on players who are not near cover, as they should. They were not used in higher level PvP because good players peak shot and use cover, as they probably should. Autos did not need a buff, they just had a specific use that was not applicable often in higher level lobbies. This does not justify them being buffed. The play style of autos does not require much skill or precision in my opinion. I would recommend them to people who are new to PvP or mouse and keyboard. Now that they are buffed it is all I come up against. Players just holding left click and aiming in my general direction and having their hand held by the amount of aim assist that his game has. Their ttk is often so quick that I can't even make it back to cover and the amount of range they have is far too high to be paired with their quick ttk. It should be one or the other. They can challenge hand cannons, pulses, sub machine guns, sidearms, and pulse rifles. Before this buff players felt they didn't have a place among these other weapons. Now they outshine everyone of these except maybe hand cannons used by very skilled players who know how to peak shot and are very precise. The fact hard light lacks any damage falloff along with its insane ttk is ruining the game. When watching trials highlights from several youtubers and seeing every other opponent or youtuber run hard light with revoker really shows that these weapons are far too powerful compared to other primaries. I understand that 150 hand cannons would be the only thing used if this buff was not in effect, but this is about autos and I do not like that these are the only two options that you can choose without putting yourself at a disadvantage. The ease of use that has always been with autos now combined with how quickly they kill has more or less ruined by experience in PvP and I would love to see other weapons such as pulses, 140 hc's and scouts brought up to this, or for these to be brought back down to being in line with the rest of primaries, because it is extremely obvious at this point that they are more powerful than any other type of primary in the game right now.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
You are not allowed to view this content.
;
preload icon
preload icon
preload icon