It's okay having Enemys that have a Shield and use it as Shield but it should stay that way not that bullsh.ite what Phalanx and taken Phalanx do...
Getting a One hit kill in a Super from a Phalanx is in no way Balanced... Sentinel Shield is Up getting close to the Phalanx.. and Suddenly you are Dead cuz he meant to use his Shield with a power that kills Crota Twice to hit me... Boom i was 1 maybe 3 seconds into my super and even with more life and shield and more defence... the Phalanx simply don't care... and Bungie wants from us to play a more close range style... this aint work fam... Balance enemys so they are not a Death sentence in close range
ahh one thing too... i can penetrate Phalanx Shields with Anti barrier rounds... why is the Taken Phalanx still immune to Anti barrier rounds... please tell me why
yes this Post is a Cake with Powdered Salt on top of it cuz this makes balance wise no sense to me
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just sit and wait to take architect
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Still better than what they used to be like in D1, but Tiger engine shenanigans are still more annoying than what Source or the Creation/Gamebryo engine can come up with.
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I guess you didn't play D1 then. Back in the Days of D1, cabal phalanx didn't have a crit spot on the shield and nothing can penetrate those shield. We have to shoot at the tiny bit of arm or feet that we can see to kill it. So i found cabal phalanx of D2 so much easier. Anyway, il agree with about the anti barrier round against Taken Phalanx, the fact that it doesn't work is clearly a bug they didn't care.
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They're clearly the Chad's of the Cabal Empire
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Sounds to me like you got outplayed by a try hard phalanx running the solar plexus mod and synthoceps.
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The phalanx boop mechanics are fun. However I have noticed some sort of glitch that instakills you if your player model gets stuck underneath the shield. Or something idk.
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You can stun the phalanx by shooting the metalic part of his shield in the middle
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There is something called Knockback Canceling. If you punch an enemy as soon as they use a move that knocks you back (the shield bash or a boss’ stomp), the charge you do when you punch will take priority and you won’t get knocked back, however you will still take damage from the attack. You can also do it with a sword, both when you attack or swing the sword in the air, although the latter doesn’t cancel all knockback.
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Heard that.
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Getting sent through time by a Phalanx will never [b]not[/b] be funny.
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[quote]...Sentinel Shield is Up [b] getting close to the Phalanx..[/b][/quote] Maybe....don’t ?
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how about we retire the shield they carry.
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Nerf dregs too while we’re at it! It annoys me that I have to pop Nova Bomb just to take them out #satire
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Bungie: Understood, we have now given Phalanx the ability to throw their shield at you, with tracking similar to the sentinel shield throw and a knock back just as strong.