TL;DR - why does landing while gliding force you to fire your bow while drawing or at full draw despite that being inconsistent with other forms of landing?
Formatting may be awful I'm on mobile
Since the dawnblade top tree changes I've been having fun with the class rework. I was always a fan of top tree, but this worked out pretty well. I've also been basically exclusively using Wish Ender since I first got it forever ago. Naturally, this led to gliding while loosing arrows. I've noticed that when you're gliding if you touch the ground you automatically fire the bow if you're mid draw, or even if you begin drawing as you touch the ground. Normally I'd say this is on purpose for some kind of balance, but bows and warlocks both tend to be on the... well let's just say they're not usually in the spotlight. Not to mention this is incredibly inconsistent
If you draw the bow and stop gliding mid air, you'll keep your draw when you land.
If you jump while drawn or draw midair with a jump and no glide you hold your draw.
If glide runs out and you land while drawing or at full draw you keep your draw.
This doesnt seem to be an issue with other weapons, either. I.E. fusion rifle charge is in my experience unaffected by this issue. It doesnt seem to interrupt anything other than bows.
Hunters can jump and land and keep their draw. I haven't tested this with the titan jetpack, but overall, this just seems like a bug and I cant find any posts about anyone else bothered by it?
I know it's a small minority of people using this specific setup especially with bows like wish ender that have painfully long draw times, but this is seriously annoying and I cant imagine it being a huge game changer suddenly making bows and warlocks gliding OP. If its intentional, why? It's not like it's going to suddenly make dawnblade+bow gliding meta. Its incredibly jarring to have your draw stay held for the majority of the time but if your feet happen to touch the ground while you're gliding you plop out an arrow with no power behind it.
P.s. wish ender needs a catalyst if for nothing else I want a kill tracker
-
@BNGHelp6 Just wanted to chime in that I, too, experience this bug and that is also impacts Heir Apparent, requiring that you release right-click, and press and hold it again to spin up. Otherwise it will just stop spinning in a gliding landing.
-
Hi. Thanks for your report. Could you provide a video or screenshot of this occurring so we can look into it further? A YouTube or [url=https://imgur.com/]Imgur.com[/url] link would be the best way for us to view it.