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Destiny 2

Discuss all things Destiny 2.
Edited by ErusDraco: 2/25/2020 7:48:02 PM
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Serious question Bungie.

In the last TWAB when mentioning the sniper rifle nerf you said it was partially due to players sitting in the back being safe. But Bungie, you’ve designed the game, especially endgame, this way. Bosses and even majors will stomp you into oblivion if you get near them. This rules out close range weaponry. How do you want us to play? In the GOS raid the finale boss has to be damaged at ranged. I really think the stomp mechanic needs looked at. Instead of the stomp, why not an AOE attack like generating a ring of fire that radiates outward? Or lightning or void. This way we could jump over it with the right timing. This would still break up dps instead of sending us into orbit. Thank you for reading. If you agree please upvote so Bungie see’s this. Edit: I’d like to thank everyone for the likes and discussion. I thought maybe someone from Bungie would respond but I guess not. Thanks again.
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  • [quote]In the last TWAB when mentioning the sniper rifle nerf you said it was partially due to players sitting in the back being safe. But Bungie, you’ve designed the game, especially endgame, this way. [/quote] Here's what I want to know.... WHO THE F'K CARES if we want to sit back and be safe? In end game like Raids we still have to assemble the team (there's always a noob or two we have to teach) and run through the activity. Most of the Raids take [b]at least[/b] an hour so we are putting in the time and effort... I don't get why it's a big deal if we want to snipe a boss? Right now in GOS the boss is standing in a big pool of radiolarium so yeah... we snipe him .... and we still usually have to take 2 (or 3 if with noobs) damage phases to kill him. Let's see... Calus? We have to stand back on plates or don't do damage so yeah... snipe! Argos .... hmmm well he's a big Hydra floating in the air so how exactly would they expect us to kill him if not for long range weapons like.... yep SNIPERS Val Ca’uor ... he stomps like a maniac and has those stupid honing rockets so yeah... of course we want to snipe that shit if we aren't running Hunter / arcs staff strat. I could go on about the other raid bosses but it's pretty much the same thing.... big, giant bosses where the mechanics of the fight put all 6 players in close proximity to one another.... so Snipers make the most sense. I really just do not understand what the f'k they are thinking with their decisions? Their explanations make ZERO sense to me.

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