Literally every game has been nothing but a sweat feast, I was really looking forward to enjoying some fun but instead, I'm constantly being matched with MLG sweaties that use nothing but meta cheese. I am literally losing interest in anything to do with crimson because the rewards, suck, the amount of hours you have to invest into the crucible bounties, suck. I don't think I have ever felt disappointed by an event in Destiny 2 in my playtime of 1,000 hours+
It actually feels like a punishment than an actual casual mode.It feels like in order to get any of the progress completed you have to hope and pray you don't get cheesed constantly.
Here is what I feel would be a VAST improvement for Crimson events.
Reduce the amount of kill requirements. Something smaller like "As a team kill both your opponents 5 times" or "Heavy Armour collection" Just SIMPLE bounties that don't require luck or hope.
Another example, if they added weapon locked playlists where EVERYONE had the same weapon for each week and the reward after a few games would be enough hearts to get the weapon for the week. It would mean that either people will flock to the playlist or just feel disinterested. I personally feel that having a weekly weapon playlist would really change up things for the better, Sure people are focusing on other key parts of the game as well, which is exactly what I'll be doing, but something about crucible events needs to change to keep it simple and to have better rewards for essentially being punished by cheese weapons.
I'll probably get a bunch of comments like "Git Gud" or "Cheese back" but honestly? Crimson was supposed to be something fun and it really doesn't feel fun. At all.
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Because bungo did a dumb and gave everybody one hit kill weapons for every slot. The PvP portion of this game is Functionally wack a mole at this point.