Let's put it this way: It takes about half a mag to kill a simple trash mob. A Handcannon takes 2-3 shots.
Also buff Breakneck plz.
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I’m personally more of an auto rifle person. I just like ‘em
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I know even the new saint14 auto with feeding frenzy multikillclip falls short
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I don't think they are bad in PvE. The main issue is that there are not many energy autos in the game that are worth using. I'd love to use my Izanagi/Osiris Auto with Subsitence and Multi-Kill Clip/Wendigo. The only issue is that the Osiris Auto is in the kinetic slot. We simply need autos that can role with very good roles in the enery slot. Now this is for PvE. PvP not so sure.
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More importantly they should fix their game and allow us to collect armor at the end of Escalation Protocol, right now we get nothing...
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They gave us that Saint 14 auto rifle with the new Vorpal Weapon perk. But the DPS damage from an auto rifle is so deplorable that they shouldn't have bothered.
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Consult a Streamer to get this to Bungie since Bungie only cares to listen to them and not us common folks.
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BUFF breakneck!!! I can’t remember a SINGLE post asking for it to be changed. Ever......
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When D1 launched autos were strong, then nerfed into the ground. When D2 launched autos were strong, then nerfed into the ground. I don’t think Bungie really likes having autos be the meta which is unfortunate because there are so many cool autos in the game. Hopefully they will address the awful DPS output and maybe someday we’ll see autos be viable again.
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And they will be forevermore because streamers like Handcannons.
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Even though a minute Carlo or a god roll ringing nail kills adds quickly Haven't used a handcannon since season 8
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[quote]Let's put it this way: It takes about half a mag to kill a simple trash mob. A Handcannon takes 2-3 shots. Also buff Breakneck plz.[/quote] Monte Carlo still shreds
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**Monte Carlo has entered the chat** **(curated) Ringing Nail has entered the chat**
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Edited by WHISKEYJ0HNNY0: 12/16/2019 3:39:02 PMI love my Sleelfeather Repeater! High cal Feeding frenzy Swashbuckler I still agree with you though. Auto rifles need more “umph!”.
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Also i want to add u are steam player. Its always PC players who want bufs-nerfs. Care only about dmg and dps because on PC everything is laser accurate and without feedback. There is a clear line between smg and autorifle on PS4. SMG-s are much harder to control with sticks than auto rifles and auto-s have also better auto aiming for crit spots.
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You want to auto rifles be heavy machine guns.
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I really like brakeneck as it is, what kind of buff are you suggesting?
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About half a mag my ass. 2-3 shots in a handcannon is “about half a mag” in some archetypes anyway.
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Edited by THE BROD1E: 12/16/2019 1:19:00 AMI have been an auto loyalist since the beginning of D1. Can’t play without them. I just got back to D2 after playing a bit at launch so I can’t really speak for D2, but this is the worst Auto Meta I’ve ever seen in Destiny
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In pve, yeah but PvP is in a good place right now
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Sweet Buisness is the best auto rifle for PvP
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Put elements on primaries again and that should solve things, never should've changed that in D1
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Or a handcannon can hit the crit spot and they die instantly. Pvp, Auto's still suck ass. They kill a little faster but they don't win battles like a hand cannon does. The thought of bungie making autorifles fire in a circular pattern is stupid.
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Agreed. ARs need a buff without a doubt.
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Agreed 100%. 360 Autos need a stability buff 450 Autos need damage buff and a slight stability buff 600 Autos need a slight damage buff and slight stability buff 720 Autos need a big damage buff Personally I would remove 720 Autos and just make all current 720 Autos into 600 Autos but I know some people like the 720 Autos so that wont happen.
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Have u tried sweet buissiness, it’s pretty damn good rn, I mean 40 kills 2.5kd good, autos are fine lol no fixing needed
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My age old bond disagrees.