Was there an intentional Synthoceps shader change in Shadowkeep? Before Shadowkeep, Synthoceps were emissive with some shaders - the "cracks" or "veins" in the arms would glow in shader-dependent colors. Now the armor doesn't glow with any shaders. Was/is the change intentional or is it a bug?
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Please raise awareness on this, I miss it and I would like to know if it was a bug or if it is a bug or change now.